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Comment Disappointing. (Score 1) 54

I'm part of the team that works on ioquake3, the open source project that this ipad version is based on. This project (Beben III) has not contributed their changes back to ioquake3, or made them easily available for the public. It is extremely disappointing when bad players like this are given press and make money off of the backs of others.

Please do not spend your money on apps that are bad open-source contributors, and please do not give them press.

User Journal

Journal Journal: Slackware 14.1 Released!

The venerable Slackware Linux project has just released version 14.1! Here's what's new:

Slackware 14.1 brings many updates and enhancements, among which you'll find two of the most advanced desktop environments available
today: Xfce 4.10.1, a fast and lightweight but visually appealing and
easy to use desktop environment, and KDE 4.10.5,

Comment Re:GPL your levels! (Score 1) 65

I founded the ioquake3 project with some friends in 2005.

The experience of working with the OpenArena project was similar to that described by HEMI_426. At this point they have cut off communication with us and I would be surprised, but happy, if that relationship ever improves.

So, now we are attempting to create our own freely distributable, creative commons licensed, game to distribute whenever anyone downloads ioquake3 that won't be "adults only" and won't have anything to do with OpenArena's direction. Until it is ready there are plenty of great games made with the ioquake3 engine and you can check them out here:

First Person Shooters (Games)

Submission + - Tremulous moves to Xbox, loses sight of open roots 1

An anonymous reader writes: Following in the footsteps of popular open source shooter Nexuiz, Tim Angus, better known by the open source gaming community as "Timbo", has announced that a deal has been reached between Microsoft game studios and Darklegion Development to bring the Tremulous concept to Microsoft's Xbox 360 and Xbox live service. As part of the deal, Microsoft has acquired all rights to the Tremulous brand, including the domain.
Unfortunately, while attempts were made by the community to negotiate the co-existence of xbox and open source projects under the same name, MGS flatly refused to allow this and, just hours after the original announcement, the disgruntled ex-dev team made the decision to fork Tremulous. The resulting project, "Librelous", a portmanteau of Libre and Tremulous, promises to breath new life into the game with brand new music, sounds and high res graphics, in addition to the much anticipated flashlight.

Comment What is more frustrating... (Score 4, Insightful) 470 that people continue to purchase software for Windows and waste their time attempting to make it run perfectly in Linux with a Windows API reimplementation, pretendulator, or whatever you want to call it.

I've been using Linux for 10 years now. During that time I've seen several small business that I've supported with purchases rise with Linux on the desktop and fall as the whims of Linux users move towards pretendulation of Windows software.

As long as it is acceptable to ship a product for Windows without seeing a drop-off in sales, people will continue to develop for Windows instead of Linux. Do not buy Windows products if you want to see them in Linux.

Learn from the unions, buy software made for Linux native if you want more of it. Continue to support businesses who do not support you and see desktop support for your operating system dwindle.

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