I do...
Sure, today's VR is quite primate and seems only suited for entertainment purpose but the second a "VR meetup" can be used instead of physical travel it will be adopted by the business world. Once that happens it'll snowball. The internet of the 80s/90s have a lot in common with current VR...
It was clunky to operate and pretty much only the folks building it really knew how use it effectively. If you listened to those folks talk about its potential you could easily hear them describe most of the modern internet. Yet when you showed the average person the internet of the 80s/90s but talked about it in terms they'd dismiss it. Not because the network was so drastically different and incapable of those doing all those big ideas but simply because the tools/interfaces just didn't let the average person see that version of the internet.
It wasn't until the business world learned how to use/benefit from the internet that everything changed. Once you had investments to make it usable for the average person all that endless potential started to become a reality for the average person. VR is going to give us a physical internet. If you think going from text commands/terminals to GUI/web widened internet accessibility and usefulness just wait until you see what a physical component will do.
At it's core VR's (ignoring the distinctions / confusions between AR/VR/MR/etc) ultimate potential is teleportation technology. The closer it is to simulating reality the more it can be used for instantaneous travel. It isn't too difficult to imagine how the world would change/benefit from effectively free (time and money) travel.