auld_wyrm writes: "Sitting here at an NVIDIA meeting in San Jose, word just got passed to the world that NVIDIA will be announcing the acquisition of a ray tracing software company called RayScale. RayScale was a startup based out of the University of Utah and has built a hybrid renderer that merges the two techniques — all of the reflections in the image they showed were indeed done with ray tracing alone. NVIDIA's stance on merging traditional rasterization and ray tracing techniques has become much more transparent."
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