FreeGamer writes: "There are many significant indie game projects that are committed to creating a quality free game where the developers are afraid of the consequences of making the development public by publishing the project under an open source license. The reasons for declining to open source a project are usually bogus. Over the years I've tried to change the minds of several game project developers, usually met with stubborn resistance. Hopefully this article can help projects earlier on in their development cycle before people have committed themselves to keeping their free game project as a closed source one."
"No, no, I don't mind being called the smartest man in the world. I just wish
it wasn't this one."
-- Adrian Veidt/Ozymandias, WATCHMEN