Glyndwr writes: Following the release of the game last week, the first packs of downloadable content for Guitar Hero II for Xbox 360 have been announced. Pricing is 500 Microsoft Points (around $6.25/$4.25/¥740) for a pack of three songs, with three packs made available today. All of these songs were featured in the original release of Guitar Hero I for Playstation 2. At these prices, purchasing digital distribution of all 47 tracks from the first game will cost significantly more than buying the PS2 version from a shop complete with a guitar controller. Here in the UK, you can buy Guitar Hero I and II with two guitars for £80 on the PS2 — the Xbox 360 version will cost over £125 for the same content and only one guitar. This follows reports that Microsoft forced Epic to charge for new Gears of War content that was planned to be released for free. Are these price points sustainable for future downloadable content releases?
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How many QA engineers does it take to screw in a lightbulb?
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