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Role Playing (Games)

Submission + - Dungeons & Dragons and IT Part II: Tech Evange

boyko.at.netqos writes: "Network Performance Daily follows up on their first editorial about D&D and IT, which addressed why so many technical people like the game (or vice versa.) Now it goes into the relationship between players who stubbornly evangelize a favorite roleplaying system and IT staff who evangelize a specific hardware or software solution.

From the article: "It is no secret that the technically inclined — geeks for short — are often stubborn, opinionated and do not move from an idea. This is doubly true either when discussing a technical solution or choosing a particular roleplaying game to play. For the same reason. [...] Smart people, however, are often used to situations where they are told that they are wrong by large numbers of people only to be proven right at the end. [...] One of the problems with learning to stick to your guns because you're usually right is that you have a tendency to stick to your guns even when you're wrong.""

In a five year period we can get one superb programming language. Only we can't control when the five year period will begin.

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