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Programming

Submission + - Building a Game Engine in Cocoa

eldavojohn writes: "I've never used Cocoa before but I found an interesting tutorial on how to use it at the MacDevCenter. It requires a copy of Apple's developer tools but looks like a pretty interesting way to create frameworks and engines for games. The end of the article provides you with the complete project of the discussed game. I thought this would be good information for people using Macs who also are interested in implementing artificial intelligence algorithms."

Just go with the flow control, roll with the crunches, and, when you get a prompt, type like hell.

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