CowboyRobot writes: To millions of gamers, the position of QA (quality assurance) tester at Electronic Arts must seem like a dream job. But from the company's perspective, the overhead associated with QA can look downright frightening, particularly in an era of massively multi-player games. Hence the appeal of automated QA testing, which has the potential to be faster, more cost-effective, more efficient, and more scalable than manual testing. While automation cannot mimic everything human testers can do, it can be very useful for many types of basic testing. Still, it turns out the transition to automated testing is not nearly as straightforward as it might at first appear. Joining the discussion is Jafar Husain, a lead software developer for Netflix. Previously he worked at Microsoft, where one of his tasks involved creating the test environment for the Silverlight development platform.
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