Dimwit writes: The best part about programming is that I can decide that I want a new text editor or a new video game or a new multiprotocol router, and I can write it, and when I'm done, I have a new text editor or video game or multiprotocol router. Mathematics has never been that way for me — I never sit and think "I sure would like to find the area under a curve!" and then come up with a way to do it. So what's a good path for the practical programmer to take towards mathematics? One with goals and problems to solve that aren't the same old boring word problems?
IN MY OPINION anyone interested in improving himself should not rule out
becoming pure energy.
-- Jack Handley, The New Mexican, 1988.