Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
Trust the World's Fastest VPN with Your Internet Security & Freedom - A Lifetime Subscription of PureVPN at 88% off. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. ×
DRM

Submission + - SimCity vs. Piracy & The Four Currencies (Video) (youtube.com)

lars_doucet writes: "The SimCity debacle is another example of AAA publishers resorting to DRM because "game developers can't compete with free."

But piracy is only "free" in terms of Money-dollars ($M). There's also Time-dollars ($T), Pain-in-the-butt-dollars ($P), and Integrity-dollars ($I). If we look at the total "4-currency" cost, we can see that piracy is not only not "free," but that there's plenty of opportunities for legitimate services to compete through convenience ($T), service ($P), and appealing to higher principles ($I).

This short video explains the whole theory, showing how SimCity's always-online DRM not only misses a golden opportunity, but shoots itself in the foot and actually *raises* its four-currency cost well above that of piracy:
https://www.youtube.com/watch?v=tP7KUVfx9ec"

This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

SimCity vs. Piracy & The Four Currencies (Video)

Comments Filter:

The meat is rotten, but the booze is holding out. Computer translation of "The spirit is willing, but the flesh is weak."

Working...