Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
Check out the new SourceForge HTML5 internet speed test! No Flash necessary and runs on all devices. ×

Submission + - Antique Code Show: SimCity 2000 (theregister.co.uk)

iComp writes: "Antique Code Show The summer of 1995, I remember it well. I was but a slip of lad at the time, slightly console obsessed perhaps, but about to embark on a period of PC gaming that would put me at the forefront of cutting-edge videogame technology, nearly bankrupting my parents as I went.

It was my birthday and I’d just finished hooking up my brand new Pentium 60 – oh yes indeed; take that, 486 – and was looking forward to a day spent on my new purchases: Star Wars: Dark Forces, Ecstatica and, ever late to the party, the game having released in 1994, SimCity 2000.

Looking back, I’m still unsure as to how I convinced my dad of the ‘educational’ benefits of my ninja rig. Perhaps he’d long since given up hope of having a child who was captain of the school football team? But regardless, here I was, only a boot disk away from gaming nirvana.

As a veteran of SimCity, I was confident of donning my mayoral crown once more ahead of creating yet another model town. What I hadn’t reckoned on were the changes – every one an improvement – which would mean re-learning the art of city design all over again."

This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Antique Code Show: SimCity 2000

Comments Filter:

Swap read error. You lose your mind.

Working...