Named 'Revolution' by its designer 'GriffinDodd', the full-size arcade cabinet is a tribute to the Marvel vs. Capcom fighting game franchise. Wrapped head to toe in custom artwork featuring some of the games most celebrated characters, the arcade machine features no less than three LCD screens, one of which is a Google Nexus 7 Android tablet embedded directly into the joystick control panel allowing the gamer to stream movies, watch TV or check email while taking out the bad guys in their favorite game.
Surprisingly the amount of screens isn't Revolution's most impressive feature. The arcade machine's largest screen is built on a computer-controlled rotating platform that allows the screen to physically change its dimensions to suit the game that the user decides to play. And the fun doesn't stop there, with the main screen locked in the vertical position the arcade cabinet is transformed into a virtual pinball machine, complete with side mounted flipper and nudge buttons and a dedicated back glass display for a scoreboard.
The mind-blowing creation is powered by a powerful Windows gaming PC housed behind plexi-glass with multi-color LED lighting and messaging sign board that wraps around cooling fans. Even more features include, remote-control ambient lighting, a disco laser, powerful sub woofers and computer animated RGB lighting in the joysticks, buttons and trackball.
Public interest in retro gaming is making a comeback thanks to re-releases of classics for tablets & phones and movies such as Disney's Wreck It Ralph. Once again the dream of having your own arcade cabinet in your home is becoming popular in kids and parents alike who enjoy the experience of popping in a quarter and smashing on big chunky buttons to play their favorite game.
The Revolution machine took builder GriffinDodd over 6 months to design and build in his home garage with a final cost of materials exceeding $4,000. A fully documented log of the design & build from start to finish can be seen over at the BYOAC Community Forums. http://forum.arcadecontrols.com/index.php/topic,121570