SternisheFan writes: by Kyle Orland ArsTechnica: It's kind of a shame Super Mario World never got a proper sequel. After Nintendo successfully expanded and opened up the Mario formula with Super Mario Bros. 3, Super Mario World refined its predecessor's concepts to create a 2D platform game that truly showed off the new Super NES, and it still stands as the peak of traditional 2D Mario titles. Yoshi's Island brought its own wonderful twist to that formula, but it wasn't really Super Mario World 2 no matter what the subtitle said. By the time Nintendo finally got back to 2D Mario games with the New Super Mario Bros. series, that Mario World magic seemed lost to the ages. The first New SMB title on the Nintendo DS was too straightforward and too short, and the recent 3DS sequel had an off-putting focus on coin collecting. New Super Mario Bros. Wii provided its share of imaginative fun, but it was a bit too focused on the new gimmick of playing co-operative multiplayer. So I was pleasantly surprised to find that New Super Mario Bros. U, the first real Mario title to launch with a home console since the Nintendo 64, is the best two-dimensional Mario title in decades, and the first since Super Mario World to really capture the appeal of the 8-and 16-bit classics that came before it.