MojoKid writes: "Last week, Crytek held a closed alpha test for Crysis 3. Players were limited to DX11 video cards and just one map, Crash Site, though 16-player support was implemented. Crytek sternly advised everyone that all of the maps and scenery were placeholders and not indicative of the final shipping product. One question circling about after the Crytek 3 engine unveil, was whether or not the screenshots and video were actual gameplay footage or souped-up engine demonstrations that didn't actually show what players would experience. This play test definitively confirms that Crytek wasn't joking about what it could accomplish with the new engine. The open spaces keep the map from feeling claustrophobic, while the broken buildings and ruined sewers provide a much larger playground than you might think at first glance. Great graphics can only carry a game so far, and it'd be premature to draw conclusions about Crysis' multiplayer from a single alpha map. Still, if the game plays half as good as it looks, this game could be a breakout success."
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