wazlaf writes: Computer-generated images can be a little more realistic — and a lot cheaper to make — with an open-source rendering program created by Cornell graduate student Wenzel Jakob. A major new version of Mitsuba was just released. "What really is new is that Mitsuba implements a group of rendering algorithms that traditionally have been horribly complicated," Jakob said. Together with improvements developed at Cornell University, these can simulate the complex behavior of light traveling through glossy materials such as brushed metal or glass.
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