wildbunny writes: "This is an article about a new continuous collision detection technique used in games such as Little Big Planet PS3/PSP — its fast, robust and most of all easy to understand and implement and solves one of the biggest problems in physics simulation today — Time Of Impact ordering."
DEAL: For $25 - Add A Second Phone Number To Your Smartphone for life! Use promo code SLASHDOT25. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. Check out the new SourceForge HTML5 Internet speed test! ×