PlainBlack writes: I've all of the sudden found myself in a weird position. My company recently released close sourced a game with an open API. We open sourced the client for it. And now we're getting volunteers asking if they can help contribute to the server, which is still closed. We can't open source the server, but it's also hard turning down knowledgable help, especially when it comes for free. My business partners and I are confounded as to what to do. Is there some sort of half-measure that others have employed in such a situation, or are we unique?
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