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Submission + - GPU-Accelerated Flash for Smartphones and Windows (arstechnica.com)

N!NJA writes: from ArsTechnica:

[...] the update to the rather ubiquitous browser plugin will finally synchronize the Flash experience on all platforms with the exception of arguably one of the most successful smartphones: Apple's iPhone. [...] The company announced today that RIM is joining the project and will collaborate with Adobe to bring Flash Player 10.1 to its BlackBerry operating system. Adobe said that betas of Flash Player 10.1 will available for Windows Mobile and Palm's webOS later this year, and expects betas for Google Android and SymbianOS to be ready in early 2010. It will be optimized for netbooks and so-called "smartbooks" in addition to smartphone platforms, and will utilize GPU acceleration whenever possible.


from The Register

Today, Adobe made Flash Player 10.1 and AIR 2.0 available for beta, but only for use on familiar old PCs, laptops and notebooks running Windows, Linux, or Mac. [...] Tom Barclay, Adobe Flash platform senior product marketing manager, said a lot of the work done tuning the player for mobile will also benefit developers and users of desktops. [...] A subset of Flash is already on mobile devices, but Flash Player 10.1 will bring the full player to Symbian S60, Google Android, Palm Web OS, and Windows Mobile 6.5. Apple's iPhone browser will not be supported, although developers will be able to build content using Creative Suite 5 and post applications to Apple's AppStore for download. [...] In lieu of mobile-operating support today, Barclay instead called out features in the Flash 10.1 and AIR 2.0 beta built for mobile but suited to PCs, notebooks and nethooks. These included H.264 hardware acceleration for video on chipsets that Barclay said is significant for netbooks, because it delivers smooth-quality video on relatively inexpensive machines without soaking up the battery life or CPU.


from Adobe

Hardware-accelerated H.264 decoding is supported on some video cards and drivers running on Windows XP, Windows Vista, and Windows 7. Linux and Mac OS X hardware-accelerated decoding is not supported in this version. See the Flash Player 10.1 public beta release notes (http://labs.adobe.com/technologies/flashplayer10/releasenotes.pdf) for supported hardware and links to download supported drivers.

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GPU-Accelerated Flash for Smartphones and Windows

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