simoniker writes: "Over at Gamasutra, a new feature article discusses how much money free-to-play MMO games make, with specific real-world stats from game developers willing to discuss how they make money with PC microtransaction-based games. In particular, Puzzle Pirates co-creator Daniel James reveals that "the average revenue per user (ARPU) is between one and two dollars a month, but only about 10% of his player base has ever paid him anything. As a result, he says, approximately 5,000 gamers are generating the $230,000 in revenue he sees each month." It's obviously quite a different model from the regular $15/month for World Of Warcraft, but it evidently works for some companies."
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