from the pair-a-dimes-shift dept.
jfruh writes "Most gamers probably know that legendary game designer Tim Schafer turned to Kickstarter to help raise money a new adventure game; aiming for $400,000, he managed to raise more than $3 million. But you might not know that a host of other game projects are doing well on the crowdfunding site, with creators ranging from industry famous to unknown. By bypassing corporate funding and appealing directly to their audience, these developers are sparking a renaissance in quirky, personal games that probably wouldn't be backed by a big label looking for a sure-fire hit."
Never ask two questions in a business letter. The reply will discuss
the one you are least interested, and say nothing about the other.