EA Says 'Next-Gen' Is 'Now-Gen' 181
Via GamesRadar, a Reuters report noting that the 'next generation' consoles are now more-or-less broken in. Sales for the PlayStation 3, Xbox 360, and Wii have transitioned to the point where software sales are going to be well worth the effort for development houses. "'[Black] Friday marked one of those points where you can say something's changed," [EA CEO Riccitiello] said. 'Around the world, based on the data I've got, it was pretty clear that the transition is now over. Key to that was Sony Corp's recent price cut for its PlayStation 3, which should ensure the struggling console hits the company's fiscal-year sales target of 11 million units.'"
Really? (Score:3, Insightful)
Re:Really? (Score:5, Insightful)
Around 120 million PS2s have been shipped to date. That's ~80 million more PS2s than all three next gen consoles combined. Granted many will have broken/been discarded/packed away/etc, but that still leaves a helluvalot of working PS2s out there. EA's mission is to sell games and customers don't typically buy games for systems they don't have.
What they're saying is that the new consoles finally have reached a total installed base large enough for EA to be comfortable devoting more resources to those platforms and moving away from the PS2.
Xbox media center? (Score:3, Insightful)
That's unfortunate. (Score:2, Insightful)
Console gaming companies need to come out with a different model. These are videogame systems; not car stereos toasters. Perhaps they need to introduce some sort of leasing model where gamers lease the consoles and then they come out with a more advanced console (or upgrade the current ones) after a year or two. It obviously isn't reasonable to release a $500 console every other year because gamers won't spend $500 every year (per gaming system) just for the hardware.
I really have a hard time wrapping my head around the idea that a gaming system that provides essentially the same experience and quality is sufficient for five or ten years. I mean, think about it -- would you want to have been gaming in 2000 on a rig that was built in 1995 or even 1990?!
Re:That's unfortunate. (Score:1, Insightful)
There's nothing inherently wrong with old hardware. You just want new for the sake of new. That's fine, but other people may care more about functionality than being cutting-edge.
Re:Translation: (Score:2, Insightful)
Re:Yeah, keep trying Sony (Score:3, Insightful)
But honestly, and here's where you really failed - my point was that your anecdotal evidence has no fucking place in any discussion. The fact that you said "informally" only underlines the fact that you already understood that your anecdotal evidence was completely fucking worthless but still chose to bring it up. That means you're not a moron but instead, just an asshole. Too bad, I would have liked you better if you were a moron. Now fuck off and die, asshole.
Crippling price-point (Score:4, Insightful)
Actually, it's a shame it *does* exist.
Game developers have to target the *lowest common denominator.* That means they have to target the non-HDD 360. That meanst they can't count on streaming game data, or anything else. So, the non-HDD version not only is crippled itself, but it cripples the potential of the games themselves.
Same thing with the lack of HD-DVD. Game data is at the point where it fills a DVD to capacity. Game developers have to over-compress textures, reduce level complexity, reduce the amount of cinematic content, and whatnot. (Yes, this is already happening. Check out comments by some of the Unreal Tournament 3 devs.)
I think this is the 360's biggest weakness. It gives Microsoft an early advantage, but as you pointed out, the price advantage is essentially gone. Now we'll see if the early lead is enough to overcome the technical deficiencies in their most-crippled console.