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PS3 Scales 1080i To 480p On HDTVs 125

Dr. Eggman writes "According to an article from IGN, PS3 owners are finding that 1080i-only HDTV sets are scaling down launch games to 480p. The scale-down occurs because the launch games do not support 1080i, however they should be scaling down to an HD resolution of 720 instead of 480p. It is unknown if this is a technical or software issue and if it can be patched soon." ABC news is reporting that a patch which should be available to PS3 owners soon will correct the backward compatibility issues we discussed the other day.
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PS3 Scales 1080i To 480p On HDTVs

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  • Re:1080i 720p? (Score:3, Insightful)

    by 0123456 ( 636235 ) on Thursday November 16, 2006 @03:04PM (#16873338)
    Hint: the reason it's called '1080i' is because there are 1080 lines, not 576, and they're interlaced.
  • by ben there... ( 946946 ) on Thursday November 16, 2006 @03:16PM (#16873530) Journal
    Quick summary:
    If your TV doesn't support a given resolution (720p), the PS3 prefers to downscale (to 480p) instead of upscale (to 1080i), giving you low resolution games (480p).

    The games' only fault is being released at 720p. The PS3 does the rest of the crappiness by turning that into 480p.
  • Re:1080i 720p? (Score:3, Insightful)

    by Diomedes01 ( 173241 ) on Thursday November 16, 2006 @03:24PM (#16873730)
    But it only shows 540 (got my #s mixed up).

    On a CRT set, this may be the case. AFAIK, all fixed-pixel displays must internally convert a signal progressively before displaying it. Thus, a 1080i signal (1 frame of 540 lines sent 60 times per second) is internally interlaced to generate 30 frames of 1080 lines. Native progressive signals (480p, 720p, 1080p) provide the full number of lines 60 times per second, thus providing more natural-looking motion. This is why (IMHO) sports look better in 720p than in 1080i, despite the additional lines of resolution available in 1080i (which are essentially thrown out on any non-1080P capable TV, since they typically only have ~768 lines of resolution).

  • by Anonymous Coward on Thursday November 16, 2006 @03:28PM (#16873832)
    Typically, carry the console to a friend's house.

    Alternatively, you can borrow a laptop with a modem and set it up as a router till you have the patch (which at 56k will be quite a while).

    I'm pretty disappointed that patching is standard for next-gen console games. Broken games suck, and a patch is better than nothing. However, broken games should never get shipped in the first place. Platform holders should fine companies that do so and refund consumers.
  • by mrchaotica ( 681592 ) * on Thursday November 16, 2006 @03:30PM (#16873850)

    If a game isn't fun enough to be worth playing in 480p, it isn't fun enough to play in 1080i either! So why get it at all?

  • Re:1080i 720p? (Score:3, Insightful)

    by Cryptnotic ( 154382 ) * on Thursday November 16, 2006 @03:45PM (#16874126)
    No. 1080i is 1080 lines interlaced. That is, each frame of 1080 lines is divided into two fields, odd and even, each containing 576 lines. All the odd lines are presented to the display first, followed by the even lines. Displays that use this as a native format are usually CRT screens where there is an electron gun that scans across the screen lighting up the phosphors continuously. Interlaced signals work fine for these types of displays, but for a non-scanning display such as a flat-panel display or a digital projector, an interlaced signal must be deinterlaced first to produce a single frame with all the lines appearing sequentially. There can be complications with this, so what is better for these types of displays is to have a progressive image to start with.

    Oh yeah, 1080i can be better than 720p, for example if you have a 1080i native CRT. On the other hand, if you have a 720p-native LCD or plasma TV, the 720p image can probably look better. On the other hand, I have a 852x480 progressive plasma display which does a better job at handling a 1080i signal than it does at handling a 720p signal, at least from my hd cable box. Go figure. I also have a 30" Sony CRT TV. It's got an awesome picture, but the screen isn't so big and the thing is very large and weighs about 200 pounds.

  • Re:ALL consoles? (Score:3, Insightful)

    by hal2814 ( 725639 ) on Thursday November 16, 2006 @03:55PM (#16874358)
    So what were the launch issues and bugs with the 2600, the NES (remember, their big issue came well after launch), SNES, TG16, Genesis, Gameboy, Jaguar, Saturn, N64, Dreamcast, or Gamecube?

    Can you name launch issues with even two or three of the above?

    Most appliances work. Gaming consoles used to be appliances but the more they veer towards being general computing machines and the more they veer towards working with a wide variety of hardware, the more they veer towards having hardware and software issues. But for the record, most consoles DON'T have some kind of issue or bug at launch. Most of them work just fine at launch.
  • by Raenex ( 947668 ) on Friday November 17, 2006 @04:42AM (#16881342)
    Don't worry, you won't be getting one anyway. By the time poor slobs like you can get one they'll have these issues ironed out.

    I'm willing to bet that an "early adopter of HDTV" can plunk down $2,000 to get one from Ebay if he really wanted it.

"Never face facts; if you do, you'll never get up in the morning." -- Marlo Thomas