Virtual Economies Attract Real-World Tax Attention 247
doug141 writes to point out a Reuters story on the attention tax authorities are beginning to focus on virtual economies. From the article: "Users of online worlds such as Second Life and World of Warcraft transact millions of dollars worth of virtual goods and services every day... People who cash out of virtual economies by converting their assets into real-world currencies are required to report their incomes to the U.S. Internal Revenue Service or the tax authority where they live in the real world... 'Right now we're at the preliminary stages of looking at the issue and what kind of public policy questions virtual economies raise — taxes, barter exchanges, property and wealth,' said Dan Miller, senior economist for the Joint Economic Committee of the U.S. Congress."
Well (Score:5, Funny)
Also, I believe Second Life's ToS [secondlife.com] explicitely states that Linden dollars have no legal value, also trumping any sort of tax law.
But then, neither was the income tax...
Gov't Regulation (Score:3, Funny)
Losses (Score:4, Funny)
Any time I'm due to pay taxes, I'm going to claim a loss on my virtual accounts to balance it out. Wheee!
Time for a new Classes and professions (Score:5, Funny)
Myself, I am a level 47 beancounter, I defeated the IRS during a daring raid. Many of my friends died in this battle
Given that most gold farmers appear to be Chinese. (Score:3, Funny)
Re:A joke? (Score:1, Funny)
Divide By Asshat Error, Please Reboot The Country
Re:Congress strikes again (Score:3, Funny)
Mod parent insightful (Score:2, Funny)
Re:Finally. (Score:3, Funny)