from the can't-see-that-damn-pac-guy dept.
simoniker writes "Microsoft's Brannon Zahand has been addressing the key issues of accessibility, from all aspects of game development, noting: 'The demand for accessibility will continue to grow as the gaming population ages. As people grow older, mild impairments can become more severe. Also, people are likely to develop new difficulties and impairments as they age. Adding basic accessibility features to titles can help publishers and developers continue to draw revenue from these customers.' Will we have to change how games play as gamers get older?"
"More software projects have gone awry for lack of calendar time than for all
other causes combined."
-- Fred Brooks, Jr., _The Mythical Man Month_