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Vista Shell Team now Blogging 202

davevr writes "Have you ever wanted to ask the people behind the Vista UI exactly what they were thinking when they did things like Flip 3D or the windows that turn black when maximized? Want a last chance to complain directly to the source about your favorite Vista UI glitch before it is foisted on you and the rest of the world? Just wondering what sort of people work on Windows all day? Well, look no further. The Windows Shell team now has a blog site for your reading pleasure. Head over to Shell Revealed and check it out. "
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Vista Shell Team now Blogging

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  • Re:Just forget it (Score:3, Informative)

    by scumbaguk ( 918201 ) on Wednesday September 20, 2006 @12:06PM (#16146602)
    You know you can turn it off right? Just like you could use classic interface in XP.
  • A 1990s answer... (Score:5, Informative)

    by dpbsmith ( 263124 ) on Wednesday September 20, 2006 @12:40PM (#16146885) Homepage
    ...I have no idea what goes on at Microsoft in 2006 but let me tell you what went on circa 1990 at a (now-defunct) Fortune 500 minicomputer company, in the days of so-called "CHUI" interfaces (GUI-like interfaces implemented via line-drawing and X-Y character addressing on 80x24 green-screen terminals). I think I've told this story before on Slashdot, so apologies if you've heard it.

    A developer was proudly showing off his spiffy new application. I started playing with it, and discovered that there were _three consecutive screens_ each containing the same field, into which the user was required to type the same entry, manually, three consecutive times. And there were no "copy" or "paste" functions. You actually needed to type your phone number or your SSN whatever it was three times in a row.

    When I asked about this, he pulled a 150-page functional spec out of a drawer and showed me that he had implemented that the spec called for. It had slipped by. It's not that easy to previsualize how a UI will work based on a paper description.

    When I suggested he change it, he said "No way. It took nine months to get that spec approved. Any change would require a review cycle and several meetings to get it approved. And if I change it without getting the spec changed, it won't pass SQA. This project is already behind schedule. I'm implementing it exactly the way this piece of paper says."

    Another source of UI weirdness at another company I worked at was a CEO who fancied himself a UI expert. Or at least felt entitled to have the UI tailored to his personal tastes. He was always dictating changes in details of UIs. Unfortunately, he sometimes didn't previsualize how that change would interact with other details, and if you wanted to ask him "Say, now that we've done this thing here hadn't we better change this other thing there so that thus-and-such-bad thing won't happen," his secretary would schedule the appointment for a date a couple weeks from today.

    I don't say this is how incomprehensibly strange UI happens at Microsoft. I say these are two ways in which it can happen.
  • by plague3106 ( 71849 ) on Wednesday September 20, 2006 @12:41PM (#16146899)
    Why do you believe that? Blog comments have influenced VS2005, MSbuild, etc. Why would Vista be different?
  • by qzulla ( 600807 ) <> on Wednesday September 20, 2006 @01:55PM (#16147461)
    From TFA:

    shell:revealed isn't about Windows Vista, it's about Windows. Many of the people on the Windows Client team have been here a very long time and have plenty of knowledge to share with the world. This is the place to find out what we're doing, how we're doing it, and why. This site is dedicated to all Windows users.

    I realize that is probably where their efforts are but it is not dedicated to Vista as the headline states.


  • by TheRaven64 ( 641858 ) on Wednesday September 20, 2006 @02:03PM (#16147516) Journal
    Windows was first 32-bit with Windows NT 3.1, released in July 1993. Not quite the '80s, but not far off. This was just after the release of the initial Pentium, with the majority of machines still being 486s. To encourage people to port applications to NT, Microsoft made the Win32 API as similar to the Win16 API as they could (in many cases it is a direct superset). Since the Win16 API dates back to very early versions of Windows, the Win32 API can be regarded as coming from the '80s.
  • Monad blog is here (Score:3, Informative)

    by I'm Don Giovanni ( 598558 ) on Wednesday September 20, 2006 @02:05PM (#16147525)
    Here is the location of the Monad (Windows Power Shell) blog: []

    To the parent, MS spends a lot on usability testing; geeks and programmers are the LAST ones I'd ask to comment on UI. I'll take real world testing over what programmers/geeks have to say about UI, thanks.

The other line moves faster.