Nvidia Unveils New 64x SLI GPU Rig 168
The Register has an answer for the problem of what to get the graphics buff who has everything, Nvidia's new 64x SLI GPU rig. While it doesn't come cheap, a mere $17,500, it will offer rendering at around 80 billion pixels every second and a combined resolution of around 148 megapixels. The new hardware is being targeted at content creators and people doing scientific modeling, and is due to ship in September.
64x? Eh? (Score:5, Informative)
Nowhere near 64 cards, that's ridiculous...
score -1, did not read the article (Score:2, Informative)
Re:64x? Eh? (Score:3, Informative)
Re:Video (Score:3, Informative)
um, doesn't SLI mean you are hooking a few together already ?
Re:64x? Eh? (Score:3, Informative)
The summary should say x64, instead of 64x. x64 is the amount of lanes (a measure of bandwidth - 1 lane = 250 MB/sec) the board can carry to the bus. The early PCI-E graphics were limited by lanes - one card ran at x16, but there wasn't enough bandwidth in the chipset for two cards, so an SLI setup had to run cards at x8 each, halfing the bandwidth. Newer chipsets can handle two sets of x16, meaning 32 total lanes for graphics. For this article, it means that there are four cards (albeit in two slots - it's the same thing with the dual core processors), each running at full x16 bandwidth. Considering that the number reaches 16 GB/sec, it is something to get a little excited about. Although not too much.