Cedega and Linux Games 422
Linux.com's Stefan Vrabie has a look at the state of Transgaming's Cedega, which some claim to be the best current offering for running Windows games under Linux. While it may be better than nothing, the author still puts this solidly under the "plug and pray" column with the biggest drawback being the amount of fiddling required to make it work. From the article: "Cedega may not be the answer to games under Linux, but it's better than not being able to play at all, until gaming companies notice Linux users as a market and release games for Linux." Linux.com and Slashdot.org are both owned by OSTG.
Well duh (Score:4, Insightful)
If every software company was as generous as ID then Cedega wouldn't be required now would it?
Eagerly awaiting (Score:5, Insightful)
If only.
Cedega is a step in the right direction (Score:4, Insightful)
I used to be constantly rebooting back and forth between Ubuntu and Windows XP as I switched between playing games (XP) and doing everything else (Ubuntu). Thanks to Cedega, I can now spend almost all of my time in Linux, as Cedega emulates nearly everything I want to play, and does so with minimal problems. I'm just about ready to give Windows a kick to the face and abandon it permanently. In my case, thanks to Cedega, there's now one more almost-purely-linux gamer and one less Windows gamer. Now that I game under linux instead of in Windows, companies do have more incentive to make linux ports of their games.
Re:No games? (Score:3, Insightful)
Either way, it's nice to have such things that are ported directly to Linux.
In the holy wars of whether WINE benefits the Linux community or not, I think it hurts more than it harms. If you want to game with your PC, dual boot...you know, with that OS your machine came with. If you want to use Linux, convince yourself to use only native games. If you REALLY REALLY want to game, get yourself an XBox.
Re:Cedega is produced by scum (Score:5, Insightful)
Actually, some time ago WINE was under BSD license, that permitted proprietary modifications. After WINE was forked to WineX, then renamed to Cedega and closed their source, the WINE developers changed the license to GPL so future "freeloaders" are not allowed.
Now Cedega are going backwards because they cannot use the new WINE code. While WINE is going forward in the compatibility for things like DX9, the rest of the APIs in Windows, all Cedega developers are doing is trying to make it compatible with the latest and greatest of the protection schemes for CDs like SafeCD and such... Good for games, but for how long?
Re:No games? (Score:5, Insightful)
Uhm...no games? How about, no contemporary games.
Every semi-serious, hell every casual PC gamer has moved beyond all your listed games games years ago. You didn't present an argument for Linux gaming, you presented one against it.
think about this from the other side (Score:3, Insightful)
Re:No games? (Score:5, Insightful)
So in the end, yes, there are games on Linux, however in five years you get as much new releases under Linux as you see in the Windows world in a week or two, which really brings the state of Linux games very close to "no games". The sad thing is that it hasn't really gotten any better, five years ago we where stuck with a few first person shooters, today we still are, just with a few updated ones.
Re:Speaking as a Game Marketer and Linux User... (Score:5, Insightful)
Re:think about this from the other side (Score:5, Insightful)
So it's not a technical problem, it's a matter of market forces and games developers only having a finite budget for porting.
When/if Sony release a development suit for Playstation 3 that can be made to run on Linux/PC, then we'll start to see titles made available for it. I don't think that's likely though, or if it is, it won't be Free Software.
Re:No games? (Score:5, Insightful)
Re:No games? (Score:1, Insightful)
And might I ask. . . if you moved beyond all these games years ago, what did you move to? Neverwinter Nights, DOOM III, and Quake 4 are all fairly new. And if you really believe that gamers don't play old games. . . you're sorely mistaken.
Linux plays all the games I need - DOOM III, Quake 4, and with Wine, Starcraft. Not to mention a wide-range of open-source games.
Re:Cedega is a step in the right direction (Score:3, Insightful)
Incorrect. If Linux users can now run games written for Windows, then there is ZERO incentive to make Linux ports at all. Why make a Linux port when the Linux users can use the Windows version?
For more information see Windows vs OS/2.
Re:No games? (Score:5, Insightful)
2: It would miss the entire point of an operating system - to have a common environment that is configured once and has to be updated once to make all your applications work. The live dvd would bring a whole new meaning to the phrase "Unreal UltraMAX Elite 2009 doesn't work with my nvidia card!"
3: Offshooting from that, a live dvd would have to contain support for all future hardware that could possibly ever be designed.
4: I think what you're looking for is called a 'console'.
Re:No games? (Score:3, Insightful)
Running an OS you are not in control of and know little about on your computer does not seem like a good idea at all.
Re:Speaking as a Game Marketer and Linux User... (Score:0, Insightful)
If you are going to say something along the lines of it's easier to load textures are such, well any good self-respectable game company would have gigabytes devoted to libraries that were developed inhouse to handle those types of things in a platform independant way, that are usually better than the way Direct3D handles it because you get better control over the resources. I myself implemented a resource manager for my games simply because i didn't like the way Direct3D handled it ( plus my resource manager is platform independant)