SR Gamer Pleased With Playtest of Xbox Game 57
Like many Shadowrun players, Philip Richardson felt frustrated by the announcement that the SR title for the 360 was essentially Counter-Strike with elves. Mr. Richardson, though, happens to be the Program Manager at Microsoft's CRM team. He was invited by the folks at FASA studios to give the game a try, and GameSetWatch reports that he's actually pretty pleased with the situation after all. From the post: "Yes folks: it's share price increasingly good... Artwork: Feels like Shadowrun. Good Job! The SR universe has a lot of different types of artwork (as Tim pointed out yesterday). From the gritty stuff in the early source books to the more cartoonish work in the more recent editions. Gameplay: Feels like Shadowrun."
Comment removed (Score:5, Insightful)
Re:Let me get this straight... (Score:1)
So this is like the head of the Windows Vista team saying, "Wow, Office 2007 is great!"
Re:Let me get this straight... (Score:1)
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Re:Let me get this straight... (Score:2)
And now it will be FPS/RPG genre, though more FPS than RPG.
Re:Let me get this straight... (Score:2)
Re:Let me get this straight... (Score:2)
I'll still pick this game up. Looks like a blast, and it also appears they're producing it for Windows Vista.
Re:Let me get this straight... (Score:2)
This is supposed to be the flagship product for showing off LiveAnywhere, Microsoft's term for the ability to have Windows Vista and XBox 360 players playing on the same servers together. That's probably why they wanted to use the SR name in the first place. They wanted something recognizable that people would get excited about. Too bad they butchered it and the people that actually recognize th
Re:Let me get this straight... (Score:2)
Re:Let me get this straight... (Score:2)
> playing (I was much more into the Decking / Rigging parts of the game).
I hear ya; I was always either a Decker or a Hermetic Mage.
Chris Mattern
Re:Let me get this straight... (Score:2)
It's 4-minute rounds, you keep your cyber and magic upgrades between rounds, and magic is Non-combat only. There are no offensive spells in the game. There are no RPG elements to the game really. Retaining upgrades between rounds is as close to an RPG-ish feature as you'll find. There is no story worth reading for this game. The one they came up with is just boring, and basically u
Re:Let me get this straight... (Score:1)
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Re:Let me get this straight... (Score:3, Informative)
However, I reckon that whether he works for MS or not is irrelevant given that Xbox 360 owners will be able to download demos of the game from Live to see if they personally like it before they buy it. Plus at least he's up front enough to blog as an MS employee, rather than it being some c
Re:Let me get this straight... (Score:3, Informative)
I know a guy whose dream job is to be able to make music. He loves writing music, growing up he spent countless hours learning about music and acoustics. He's also damn good with math. When he graduated college with a math/comp sci degree, I was startled, but, as he explained, if you go to school to study music, they w
Re:Let me get this straight... (Score:2)
Big difference between telling your bosses what you think about your situation, and spouting off publicly about how crappy one of their products is. Really big difference.
Re:Let me get this straight... (Score:4, Insightful)
Perhaps you should. Sure, being a worker for MS won't automatically make him a fan. It may however make him unwilling to continue to say negative things about his employer when in the public eye, and said employer is aware of it.
I just can't believe that anyone who knows Shadowrun would say an elf melding through a wall "feels Shadowrun".
Re:Let me get this straight... (Score:1)
It has going for it: a unified source (no mirror-hunting), no Fileplanet-like bullshit queues, and decent speeds. Static hardware also means that demos are probably going to be more stable on the 360 than a PC, though honestly I've not had too many demo stability problems in the last few years.
I admit, it's not as flexible as what's been available on PC for years, but it's a step in the right direction. It's much better than paying $7.99 for a demo disk packaged with old news and generic commentary.
Re:Let me get this straight... (Score:2)
I also haven't had any problems installing a demo on the 360. I couldn't say that was the case on the PC.
Re:Let me get this straight... (Score:1)
Re: backstory
Hell, I'll even save you the trouble of finding it (Score:1)
Re:Let me get this straight... (Score:2)
How do you figure that? Seems to me like someone high up (and recall that Billg himself has been touting this game and its Vista/360 LiveAnywhere capabilities) didn't like his comments, and he was told that he should "take a closer look", and then take another shot at making public comments. So he toned down his comments to a much le
Re:Let me get this straight... (Score:1)
Riiight. You just flipped the "paranoid tinfoil hat man" bit.
Nobody has been disputing that.
Yes they have. The whole "the guy w
Re:Let me get this straight... (Score:2)
I mean, it would only seem reasonable that Microsoft would think, 'You know, the biggest criticism of our Xbox console was that it was nothing but FPS', there just wasn't a big enough variety of games. Hey,
Re:Let me get this straight... (Score:2)
Anyone dumb enough to buy this game because of the Shadowrun name deserves t
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Re:Zonk Strikes Again... (Score:2)
You got modded down. Probably because you didn't even bother to RTFA before posting uninformed criticisms. The guy is the program manager for Microsoft's CRM team, not just "a player". He's not a dev either. There are reasons
Re:Zonk... (Score:3, Funny)
Re:Zonk... (Score:2)
You have to be kidding me /. (Score:3, Insightful)
Wow...that's too blatent even for slashdot. It's paid-for 'viral' marketing trying to put apositive slant on a squad based CS clone which has no business using the licence it does. Even if it were the best CS clone around, it shouldn't be using the SR license for a straight twitchbased FPS.
Hell, even if it were a good tactical game, in the GTA:SA engine, using voice comms and a planning session like Rainbow six used to have, or a limited 6 player ORPG, an article by an employee of the publisher saying it's a good game should NEVER make the
Re:You have to be kidding me /. (Score:2)
I just did it. How about you?
Re:You have to be kidding me /. (Score:1)
It's the new /. profit strategy:
By accountants, for accountants (Score:5, Insightful)
I walked away from the E3 demo shellshocked at how un-Shadowrun-like this game concept turned out to be. While, I'll grant, perhaps, that something has changed in the meantime, the game at E3 captured zero of the spirit of what defined the Shadowrun RPG (you know, the one that was good enough to make this game worth talking about in the first place).
I really have a hard time understanding who they're making this game for:
FPS fans? The gameplay at E3 was pretty standard stuff. The "innovative" new gimmicks include gliding-mode, which allowed you to float from platform to platform (in other words, FPS platform jumping - oh, how we all love that), teleportation through obstacles (but only in certain areas - I found this very confusing in practice), and the ability to resurrect fallen comrades (the opposing team can prevent this by continuously shooting corpses until they disappear).
RPG fans? The dev who demoed that game with me said that the single-player mode was essentially the same as multiplayer. In other words, there is no real story or quests or, god forbid, actual SHADOWRUNS to go on. Instead, singleplayer gameplay is apparently arena-style combat versus bots.
Shadowrun fans? I, for one, am disgusted that they have thrown away everything that made the setting interesting and special to me. The lead designer all but admitted that they've dumbed it down because they were unable to present the world in marketable way. In the end, all they've really kept is the name. That's too shallow for me and, I imagine, too shallow for others who love the SR universe.
Everyone else? Well, everyone else hasn't heard of Shadowrun anyway, so I don't see how they could be interested in tepid offering in an overcrowded genre, with a premise and setting watered-down for the sake of "ease of understanding".
Microsoft Beancounters? Bingo. This game is developed solely to make money. From the lead designer, to the guy who paints the little LEDs on the gun textures, they are all under the thumb of Microsoft's accountants who want this game because they know that it will cost X money to build, and earn them Y dollars back. I know that, by definition, all commercial games have this same burden, but its still possible for them to rise above it and have some spirit.
All this game has is elves with machineguns.
Re:By accountants, for accountants (Score:1)
As opposed to all the games developed to lose money? Every game is developed solely to make money.
Re:By accountants, for accountants (Score:2)
Re:By accountants, for accountants (Score:1)
Re:By accountants, for accountants (Score:2)
Not all games are produced solely to make money. Many are produced because the developers wanted to create something cool and fun that they would enjoy themselves. Especially indie developers. They are primarily concerned with being able to sell the game, but they are also concerned with it being something worth creating in the first place.
Re:By accountants, for accountants (Score:2)
Re:By accountants, for accountants (Score:1)
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I was hoping for that too. Unfortunately, it looks like the offspring of Unreal Tournament and Counter-Strike, but with elves! I'm not gonna say that the game will suck. It might actually be fun. But it's nothing revolutionary, and it's definitely not Shadowrun. Shame the graphics looks so mediocre. It's going to have some stiff competition when it comes out. I think it will probably end up
Re:By accountants, for accountants (Score:2)
Apparently the goal was not to make a Shadowrun game, the goal was to make a shooter, and they (ab)used their Shadowrun IP for it. And although I'm not at all a FPS fan, this combination of guns and magic could turn out to be a very interesting, or at least original, shooter.
From the same site:
No (Score:1)
And actually, the description they are eager to avoid that is mentioned in the article; "counterstrike with elves", is probably the most accurate .
Alternate headline (Score:2)
Shills. . . (Score:2)
Slashdot or The Onion? (Score:2)