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Warcraft Movie In The Works? 122

The New York Times is reporting that World of Warcraft maker Blizzard plans to make a big-screen adaptation of its very popular gameworld. From the article: "Many details of the film deal remained unsettled or undisclosed on Monday, including the choice of director, cast, the planned release date and the exact budget (rarely a firm number in the movie business anyway). But Blizzard and Legendary appeared united in wanting the project to be a major departure from Hollywood's undistinguished record in turning games into films. 'We try to make big, epic, immersive games at Blizzard, and we have a track record of making some of the best games in the world,'" Paul Sams, Blizzard's chief operating officer, said in an interview. 'Similarly, our goal is to make one of the best films in the world. With Legendary, they have a creative and management team that is so attuned with us it was like we were separated at birth. We want to make a movie that will not only appeal to our existing fans, but will also bring in people that have never heard of Warcraft before.'"
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Warcraft Movie In The Works?

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  • by Rob T Firefly ( 844560 ) on Tuesday May 09, 2006 @09:54AM (#15292700) Homepage Journal
    The reception of "Final Fantasy: The Spirits Within" comes to mind. I liked that movie, but it performed so miserably that Square all but closed its Square Pictures division as a result. It's probably not a risk Blizzard wants to saddle itself with, when they can just throw it to someone who knows the film business yet keep enough creative control where the brand name isn't cheapened by a disaster of U** B*ll proportions.
  • by kgcurrie ( 21794 ) on Tuesday May 09, 2006 @10:09AM (#15292815)
    "If you've seen the CGI movies to any of Blizzard's games, you know that their ability to create 3D animation is astounding. Not only that, but it seems to only improve with time. I honestly believe they could be the 'Pixar' of mature content films."

    Given Blizzard's track record for censorship, that is the funniest thing I've heard stated about Warcraft in weeks.
  • Re:Age of Aquarius (Score:1, Insightful)

    by Anonymous Coward on Tuesday May 09, 2006 @10:09AM (#15292816)
    The ending to '40' was completely relavent. How else would one show, visually, someone's reaction to how good sex can be without a) being a cheezy porn movie, b) decending into melodramatic lifetime movie pap. No they choose to go over the top, which was actually a pretty good way to go for a comedy.
  • by SpaceLemur ( 955902 ) on Tuesday May 09, 2006 @10:16AM (#15292859)
    This is the obvious next step for Blizzard. Forget StarCraft II or even putting Ghost back into production. No one wants those; they want another crappy movie based on a video game.
  • by Avatar8 ( 748465 ) on Tuesday May 09, 2006 @10:29AM (#15292957)
    Over the past several years, Blizzard has yet to produce any product that was less than outstanding: Diablo, Warcraft, Starcraft and WoW.

    While the gaming industry is getting more similar to the movie industry there are still differences that have been the bane of most game-based movies. I will optimistically have faith that Blizzard can navigate these pitfalls.

    You only need to look at the stories and mini-movies in their games from the last five years: Diablo II chapter movie sequences are a good example. Ghost's story in Starcraft and the Undead Prince in Warcraft III are others.

    I'd think they would have better luck making a Diablo movie first. I think the story is simpler, has more chances for pulling the audience in and obviously lots of opportunities for special effects and unique scenery. (Imagine a male barbarian, female paladin and male mage travel together.... oh wait, that's Conan. ;-)

    Starcraft, too, would make a good movie.

    The real questions that occur to me are:
    -What time will they choose? (WC III, WoW, before?) Maybe there will just be lots of history explanation and flashbacks.
    -What storylines will they follow? There are so many in WoW, but what is the "central" plot line?
    -From which point of view will the movie be? I can guess Alliance, but it would be interesting if they did a second movie from the Horde perspective.
    -Live action plus CGI special effects, or full digital animation? They'd get more general masses with live action, but they'd have the hardcore following of gamers and anime fans with full digital.

    Regardless I think this will be worth seeing, and again, I trust that Blizzard will do a quality job. Let's hope the director and producer(s) they get listen to them.

  • by lt.com.riker ( 946759 ) on Tuesday May 09, 2006 @11:16AM (#15293321)
    You have to remember that Blizzard, or any game company, only have to make CG sequences that are a few minutes long (I dont know how long, but I bet it's less than 25 minutes). They don't have the time to put into crafting a long cinema, then rendering it. I believe that most of the reason that Pixar's animation of the same calibre, besides for the 'CG' look and feel that they want their movies to have, is that they are trying to make a 120-160 minute movie. You have to put in much more time into even just the rendering on a few seconds of higher quality models and textures and stuff.

    Lets look at 'The Lord of the Rings', the CG in that is top notch, rarely can you tell when a person is CG vs real, this is obtained because they have the time and budget and ambition and need to make the CG look as realistic as posible.
  • People who get snobby about resemblances always amuse me. Tolkien himself borrowed heavily from Norse myth cycles, and Moorcock, jesus, borrows from everywhere.

    Does that mean it's not good? No. It just means that art is often derivative from other art. Is the whole of Impressionism soiled by the fact that it wasn't all done by one guy?

    So what if WoW is derivative? You certainly can't say they didn't do anything original, which is a hell of a lot more than you can say for any of the other multitude of copies out there.
  • well... (Score:2, Insightful)

    by cornface ( 900179 ) on Tuesday May 09, 2006 @12:48PM (#15294247)
    We want to make a movie that will not only appeal to our existing fans, but will also bring in people that have never heard of Warcraft before.

    And that is why it is going to suck.

Nondeterminism means never having to say you are wrong.