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The Lost Gizmondo Halo Title 26

GameSetWatch has a piece up reporting on a lost title in the Halo universe. The game, slated for the Gizmondo portable device, utilized a unique control scheme. From the article: "... the game, had it gone into production, would have used the Gizmondo's back-mounted camera to detect motion and provide a 'mouselook'-like effect as you swiveled the handheld around, enabling the player to change the camera view just by physically rotating the machine. Whoa." This game has been rumoured in the past, but this time around GSW has the facts to back things up.
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The Lost Gizmondo Halo Title

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  • Re:What the...? (Score:2, Insightful)

    by HumanisticJones ( 972339 ) on Thursday May 04, 2006 @02:33PM (#15264484) Homepage
    Gizmondo is still alive in some way? I saw that thing at E3 two years ago and never heard word one about development for it since. Amazing the things that will be on the floor with a multi thousand-dollar booth, production models, demos, etc that will never be seen again.
  • by SpeedyGonz ( 771424 ) on Thursday May 04, 2006 @02:45PM (#15264582)
    Why not an accelerometer?

    It seems to me a better choice than the camera, because as somebody already pointed out here, a camera could have problems with background noise like somebody or something moving. Imagine having to point the camera to a wallpapered wall all the time to get the effect right.

    With a 2 axis accelerometer (cheap one, chips sell around 15 bucks retail methinks) you could get a better chance of capturing "natural" movement.

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