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The Lost Gizmondo Halo Title 26

GameSetWatch has a piece up reporting on a lost title in the Halo universe. The game, slated for the Gizmondo portable device, utilized a unique control scheme. From the article: "... the game, had it gone into production, would have used the Gizmondo's back-mounted camera to detect motion and provide a 'mouselook'-like effect as you swiveled the handheld around, enabling the player to change the camera view just by physically rotating the machine. Whoa." This game has been rumoured in the past, but this time around GSW has the facts to back things up.
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The Lost Gizmondo Halo Title

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  • I heard... (Score:4, Funny)

    by WinnipegDragon ( 655456 ) on Thursday May 04, 2006 @02:27PM (#15264415)
    In one of the sequences in the game, you crash a Warthog into a tree at 160MPH and blame it on a guy named Dietrich.
  • by Tackhead ( 54550 ) on Thursday May 04, 2006 @02:30PM (#15264440)
    > This has been done already on a nokia mobile handset. The game even incorporated the image from the camera in the game. I forget what it was called, but the system was flawed in two ways. Firstly it was inaccurate especially when you got close to objects (read: walls). Secondly it made me very dizzy.

    But on the bright side, the Nokia version was a lot cheaper to alpha-test than the Ferrari Enzo version, which also exhibited similar flaws regarding inaccuracy near objects, particularly while the player was dizzy.

No amount of genius can overcome a preoccupation with detail.