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EA's E3 Lineup 54

Next Gen continues its rundown on E3 2006 offerings, with a listing of what EA will be bringing to the party. As far as I'm concerned, there's only one game on this list: "Spore - As a contrast to Crysis, consider Spore, a game where design is the be-all and end-all of the buzz surrounding it. Enthusiasts of game mechanics in both the player community and the industry itself have placed this game on an untouchable pedestal: the last great hope for innovation from the last great innovator in the industry, Will Wright. While we can concede that he may not be the 'last great innovator', there's no question that Wright has a long pedigree of thinking so powerfully outside the box that the box implodes from the pressure - The Sims in particular changed the way people thought about how to cater to different players. It also may very well be that Spore represents his most ambitious design yet - the player starts with a single-celled organism and ends up with a space-faring civilization. The whole thing is generated on the fly, meaning every player's race and culture will be different." Update: 04/26 22:14 GMT by Z : Sorry, I should point out these are the games *they* want to see at E3 from EA. I missed the disclaimer at the bottom the first time through.
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EA's E3 Lineup

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  • by Shihar ( 153932 ) on Wednesday April 26, 2006 @04:02PM (#15207213)
    I bet it will be super awesome just like Black and White was!

    You would think people would learn by now. Take the hype, divide it by 100, and that is what you really get in the end. Spore is going to promise the world and then deliver a rough facsimile of a tiny sliver of the world it promised. If the hype involves AI in a video game, divide that hype by 1000.

    I am not saying that it this game will suck. On the contrary, it might very well rock. I am just saying that the bullshit hype they are spewing right now is nothing but that, bullshit hype. The closest game I have seen to really living up to such hype has been Oblivion, and even then demons of Oblivion's "radiant AI" could have been renamed "AI in the magical kingdom of scripting".

    All of that said, I really do hope that some fresh ideas come out. Game developers have made me sick with the lack of originality and balls in their games over the past year or two. The only really guts project to come out in the past couple of years has been Oblivion. Outside of that, these past couple of years have been thoroughly underwhelming.

    Oh look, what is that? Another Halo with blandly generic FPS style gameplay that has been around since Doom and the original Quake? Yawn.
  • by Skotlake ( 891399 ) on Wednesday April 26, 2006 @04:05PM (#15207240) Homepage
    From the article:

    Disclaimer: These are Next Generation's E3 picks which we are hopeful to see or are anticipating highly. This is not the publisher's official E3 lineup announcement.
  • Hail 2006 (Score:3, Insightful)

    by Dr. Eggman ( 932300 ) on Wednesday April 26, 2006 @04:10PM (#15207282)
    2006 is shaping up to be the best year in gaming since, well a long time. Rise of Legends in May, Half-Life 2: Episode 1 in June, New Super Mario Bros. sometime in the summer, Nintendo Revolution toward the end of the year and I think the PS3's in there somewhere. Not to metion all the nice games that came out since january. If spore could squeeze it's self in somewhere towards the end, it'd be perfect. Otherwise 2006 and 2007 will be the best two gaming years since, well... a long time.
  • Sim Earth? (Score:1, Insightful)

    by Anonymous Coward on Wednesday April 26, 2006 @04:20PM (#15207348)
    Is it just me or does this seem like a rehash of Sim-earth?
  • by Blakey Rat ( 99501 ) on Wednesday April 26, 2006 @04:50PM (#15207629)
    Considering Oblivion is basically Morrowind with better graphics, physics and AI, and Morrowind is better Daggerfall with better graphics, physics, and AI... well, Bethestha is more of an "evolution" studio than a "revolution" studio. Of course, all their games are excellent and there's nothing at all wrong with it, just that the example you give isn't that good.

Perfection is acheived only on the point of collapse. - C. N. Parkinson