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Shadowbane Now Free As In Beer 50

Gamaustra reports on the decision by Shadowbane developer Wolfpack to make their PvP MMOG title free for the taking. From the article: "Despite the growing acceptance of [the no monthly fee] revenue model, it's not yet certain that it's the one Ubisoft has chosen for Shadowbane; the announcement makes no reference to any alternate form of revenue for the title. In-game advertising has also been an option for allowing free play in titles including Funcom's Anarchy Online, but Shadowbane's fantasy setting may preclude contemporary ads. The company indicated that a more detailed explanation of the free-to-play scheme will follow shortly."
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Shadowbane Now Free As In Beer

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  • Re:Source Code? (Score:3, Insightful)

    by Ravatar ( 891374 ) on Thursday March 16, 2006 @09:31PM (#14938409)
    Are you kidding me? Do you know what kinda problems that would cause in a MMO environment? Cheating is bad enough as it is, don't make it any easier.
  • by Meagermanx ( 768421 ) on Friday March 17, 2006 @02:22AM (#14939893)
    Every script kiddie with a compiler would be hacking the game. You've seen how messy online games can get when they're closed-source, and you're suggesting they open up an MMO?
    Crazy talk.
  • by jackbarnett ( 940094 ) on Friday March 17, 2006 @01:17PM (#14942781)
    Yea, they couldn't do anything like make walls transparent or display mini-Map data (like loot, monsters, hostile players, etc) or make an auto-aim bot or macro up a farming bot.. Since you know, your "super secure magical" server renders all the graphics and then pipes it to the client and since you got massive fat network pipes (and all player also!) you don't have to send all the map data, but just keep refreshing only the players line of view. You can detect macros by sending a .jpg image (of text) for every action required and have players type that data in and you could ban anyone that gets "really good" at combat since no skilled human could have a 80% kill rate on other players. Your right. Release the source to the client because Open Source is magically secure.

Adding manpower to a late software project makes it later. -- F. Brooks, "The Mythical Man-Month"