Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
Description
The Trapcode Suite integrates advanced 3D particle systems directly into After Effects, allowing users to employ particle emitters for generating effects such as fire, water, smoke, and snow, alongside the construction of intricate technological visuals, including particle grids, text, and 3D shapes. You can merge various particle systems within a single 3D environment and develop emitters that can produce additional emitters, leading to impressive visual outcomes. Thanks to GPU acceleration, the Trapcode plugins enable rapid attainment of stunning results. The suite is equipped with a physics engine that offers an array of robust behaviors, forces, and environmental controls. Notably, Particular breathes life into particles through innovative flocking and predator/prey dynamics, enhancing realism with a blend of bounce and air physics. Both Particular and Form provide functionalities for crafting organic fluid simulations, where particle systems interact to yield captivating visuals, thus expanding creative possibilities for artists and designers seeking to push the boundaries of their work.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Apple iPadOS
Metal
OpenGL
Red Giant Complete
SpriteKit
Xcode
Integrations
Apple iOS
Apple iPadOS
Metal
OpenGL
Red Giant Complete
SpriteKit
Xcode
Pricing Details
Free
Free Trial
Free Version
Pricing Details
$49.91 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/
Vendor Details
Company Name
Maxon
Founded
1986
Country
Germany
Website
www.maxon.net/en/red-giant-complete/trapcode-suite/