There are two possible interpretations for this. The first, and kindest explanation, is that they have realised that they created some interesting fiction for FF13, but that they badly mishandled the game in general. They now want another stab at telling a story in the game-world they created, but with the game done better this time and with a proper ending to the story.
I could live with that. FF13 actually has a very decent plot for most of its duration (certainly the darkest of the FF-series plots, darker
Like it or not, FF13 was starved of resource by Square-Enix. But as any project manager will tell you, there is more than one kind of resource. FF13 had plenty of budget. It had no shortage of artistic talent. But it was deprived of the company's core games development talent and of any sensible kind of project management. Go read the interviews that followed FF13's launch, when Square-Enix realised it had a turkey on its hands and began the blame game (which we've seen even mo
In general I'm a fan of FF, but XIII really disappointed me. Perhaps even more than VIII, and that's a pretty amazing feat.
I think the number one thing about XIII that is really awful is it's absurdly linear gameplay; unlike any other FF, there is no "freedom" to do anything other than follow a single path through the zones - you can't even take two routes to the same place.
It's kind of sad, really. I actually haven't even finished the game; the gameplay and really typical storyline don't hold my interest
Or for that matter, anything at all to do with Chrono Trigger.
They have done something with it. They used it as a legal weapon to kick their fans in the balls [opcoder.com] when the fans tried to make their own high-def rerelease.
There are two possible interpretations for this. The first, and kindest explanation, is that they have realised that they created some interesting fiction for FF13, but that they badly mishandled the game in general. They now want another stab at telling a story in the game-world they created, but with the game done better this time and with a proper ending to the story.
I could live with that. FF13 actually has a very decent plot for most of its duration (certainly the darkest of the FF-series plots, darker
You're misreading what I said.
Like it or not, FF13 was starved of resource by Square-Enix. But as any project manager will tell you, there is more than one kind of resource. FF13 had plenty of budget. It had no shortage of artistic talent. But it was deprived of the company's core games development talent and of any sensible kind of project management. Go read the interviews that followed FF13's launch, when Square-Enix realised it had a turkey on its hands and began the blame game (which we've seen even mo
In general I'm a fan of FF, but XIII really disappointed me. Perhaps even more than VIII, and that's a pretty amazing feat.
I think the number one thing about XIII that is really awful is it's absurdly linear gameplay; unlike any other FF, there is no "freedom" to do anything other than follow a single path through the zones - you can't even take two routes to the same place.
It's kind of sad, really. I actually haven't even finished the game; the gameplay and really typical storyline don't hold my interest
Or for that matter, anything at all to do with Chrono Trigger.
They have done something with it. They used it as a legal weapon to kick their fans in the balls [opcoder.com] when the fans tried to make their own high-def rerelease.