Sorry for me and many others, this is the day of reckoning for all of us who have 32 bit Apps.
It seems that, contrary to hopes and dreams that apple would break tradition, and support Mojave (the last MacOS able to run 32 bit apps) for 1 more year, Apple will not issue security patches for it.
You see, apple DOES NOT DOCUMENT ther OS support timeline anywhere...
Since I do not feel confortable running an unssuported OS for extended periods of time, It seems that, come late Nov, i'll be going from Mojave all t
Not to mention that, during the last decade plus, there are a LOT of software developers who either just went faded or who sold out to $MEGACORP. And $MEGACORP has typically only cared about the portfolio of Windows applications they've acquired - any Mac applications are left to wither.
Either way, the commonly-expressed notion that "the developer just needs to get on the ball" isn't realistic for a lot of 32-bit Mac software.
Except that they really didn't start becoming mandatory until very recently, and a mix of 32 and 64 bit apps are common all over the place, even in Windows. It's a massive headache. I've been migrating some internal tools to be 64 bit, from code that is woefully unportable, and in my own time without any requirement to do so. But then it was like a couple months between "why are you wasting time on this?" to "omg, are you done yet everyone needs 64-bit NOW!"
Legacy code, legacy binaries, etc. Just because there's something new doesn't mean everyone is jumping on it. How long has IPv6 been around and how long have we been running out of IPv4 addresses and we still are seeing too few people trying to migrate?
But Apple only released about 2 32 bit Intel Macs, total. Not 2 generations; 2 early model-variants with a Core Solo. IIRC, a bottom-rung Mac mini, and a low-end MacBook. Everything else has been 64 bit.
Plenty of time for Devs. to do a recompile, and plenty of time for Users to pressure Drvs. for same.
Mac OS has been warning customers about 32-bit apps and their unlikely future since 2018. Three years seems like a reasonable amount of time to find alternatives.
Sorry for me and many others, this is the day of reckoning for all of us who have 32 bit Apps.
It seems that, contrary to hopes and dreams that apple would break tradition, and support Mojave (the last MacOS able to run 32 bit apps) for 1 more year, Apple will not issue security patches for it.
You see, apple DOES NOT DOCUMENT ther OS support timeline anywhere...
Since I do not feel confortable running an unssuported OS for extended periods of time, It seems that, come late Nov, i'll be going from Mojave all t
Yeah I mean 64 bit cpus have only been common for what, 15-16 years now?
Not to mention that, during the last decade plus, there are a LOT of software developers who either just went faded or who sold out to $MEGACORP. And $MEGACORP has typically only cared about the portfolio of Windows applications they've acquired - any Mac applications are left to wither.
Either way, the commonly-expressed notion that "the developer just needs to get on the ball" isn't realistic for a lot of 32-bit Mac software.
Except that they really didn't start becoming mandatory until very recently, and a mix of 32 and 64 bit apps are common all over the place, even in Windows. It's a massive headache. I've been migrating some internal tools to be 64 bit, from code that is woefully unportable, and in my own time without any requirement to do so. But then it was like a couple months between "why are you wasting time on this?" to "omg, are you done yet everyone needs 64-bit NOW!"
Legacy code, legacy binaries, etc. Just because there's something new doesn't mean everyone is jumping on it. How long has IPv6 been around and how long have we been running out of IPv4 addresses and we still are seeing too few people trying to migrate?
But Apple only released about 2 32 bit Intel Macs, total. Not 2 generations; 2 early model-variants with a Core Solo. IIRC, a bottom-rung Mac mini, and a low-end MacBook. Everything else has been 64 bit.
Plenty of time for Devs. to do a recompile, and plenty of time for Users to pressure Drvs. for same.
Mac OS has been warning customers about 32-bit apps and their unlikely future since 2018. Three years seems like a reasonable amount of time to find alternatives.
Half my steam library says otherwise