"Maybe concentrate on not having Google get bored and shutting it down after two years."
We stopped using Google products for home a couple years ago and now as a company we are moving away from Gsuite for this very reason. Google is like a kid with ADHD. As soon as something shiny comes along they forget about their existing products that are tangentially close in purpose.
... stadia is the end result of the absurdity of what happened to PC gaming over the last 20 years with the rise of the internet. For the first 30 years of general computing there was no mass high speed internet so whenever game and software developers developed a piece of software they had to give you the complete thing called a "local application" or simply - a complete piece of software, files and all you installed on your machine.
After internet penetration reached a threshold, companies were all over t
In my game industry experience, programmers often think of cool new ideas to generate content procedurally, but many times, this ends up clashing with what game designers, writers, or artists would describe as "fun" or "interesting" or "aesthetically pleasing". Content creators are typically much more interested in having more explicit control over the gameplay or content creation experience, rather than relying on sophisticated algorithms that are hard to control or predict, and which are often disappoint
We've heard these promises before. Maybe concentrate on not having Google get bored and shutting it down after two years.
Indeed. This sounds very much like the usual marketing lies. At the most, there will be some irrelevant GFX effects or the like.
This right here:
"Maybe concentrate on not having Google get bored and shutting it down after two years."
We stopped using Google products for home a couple years ago and now as a company we are moving away from Gsuite for this very reason. Google is like a kid with ADHD. As soon as something shiny comes along they forget about their existing products that are tangentially close in purpose.
And fuck you /. for turning off AC posting.
... stadia is the end result of the absurdity of what happened to PC gaming over the last 20 years with the rise of the internet. For the first 30 years of general computing there was no mass high speed internet so whenever game and software developers developed a piece of software they had to give you the complete thing called a "local application" or simply - a complete piece of software, files and all you installed on your machine.
After internet penetration reached a threshold, companies were all over t
In my game industry experience, programmers often think of cool new ideas to generate content procedurally, but many times, this ends up clashing with what game designers, writers, or artists would describe as "fun" or "interesting" or "aesthetically pleasing". Content creators are typically much more interested in having more explicit control over the gameplay or content creation experience, rather than relying on sophisticated algorithms that are hard to control or predict, and which are often disappoint