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First Person Shooters (Games)

Journal richie2000's Journal: reiserfs4.WAD

In my quest for stuff that can be modeled in a FPS game engine, the turn has come to the filesystem.

I know there's a project for interacting with and fragging processes in Doom, so why not navigate the filesystem the same way? Walk into subdirectories and find a bunch of Doom3-style PDAs that you can pick up and watch, listen to or read. Want to delete a file? Reach for the plasma rifle. Move? Drop the PDA in another room or just teleport it across the network.

For version 2.0 - combine them. Watch your processes as they read and write files. If one of them tries to open a file it shouldn't - frag the bastard! Open up a door to create a new room or make it a link to an existing room.

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