Journal heironymouscoward's Journal: Karma Khameleon 8
10 Things I'd Like To See In Slashdot. Perhaps some of these exist in the paid version. I'm too lazy to check:
1. Tradeable Karma: I give you karma, you sell me mod points.
2. Anonymous Slashdot credit cards: hey, my Karma is worth something, no?
3. Supercomment ratings - stopping at 5 gives excessive power to mod-down trolls. Allow comment ratings to go as high as they like.
4. Rolling karma: average of last twenty postings.
5. Private discussions between Slashdot aliases, using the existing message system.
6. Ratings on stories. It should be possible to get a story rated "-1 Blatant advertising" or "-1 Redundant".
7. A wider story submission structure. Too many of my excellent story submissions are rejected, this must change, and the sooner the better.
8. Fully-skinned Slashdot site. The content should be produced as XML, allowing arbitrary front-ends to add their preferred look and feel. Come on, this is 2003 (or did I miss something?)
9. "Slow down cowboy" should not (and I repeat this, SHOULD NOT) cause one's text to vanish. Many of my incisive and witty comments have been lost to humanity because Slashdot decided I was a few seconds too quick on the button.
10. Some new ambition in the direction Slashdot is going. OK, we have a great news discussion site, but how about turning the Slashdot effect into a weapon for good? I have some ideas (naturally these were rejected as story submissions). For instance, I believe Slashdot could be a viable alternative to the W3C as a forum for proposing and testing new Internet standards, especially the small experimental standards that are the lifeblood of progress.
11. There is no eleven.
12. See 11.
That will never happen... (Score:2)
Aye (Score:1)
(when I read that back it sounds funny - "twenty two, forty one, thirty seven, hike!")
Re:Aye (Score:2)
There is too an eleven.
Re:Aye (Score:2)
10% enlightenment achieved, thank you!
Re:Aye (Score:2)
2. Anonymous Slashdot credit cards: hey, my Karma is worth something, no?
3. Supercomment ratings - stopping at 5 gives excessive power to mod-down trolls. Allow comment ratings to go as high as they like.
Plenty of discussion has been presented on this topic in the past. In the end, it just doesn't matter all that much. Slashdot is not an RPG. There are plenty of forum sites that are, actually, and they are kind of fun to participate in, but I do
Re:Aye (Score:2)
How about
13. Allow users to remove comments left in one of their JE's
Re:Aye (Score:2)
Re:Aye (Score:2)