Journal sir_montag's Journal: Level design
Working on a new level - using the dev textures in HL2 to get a feeling somethign akin to the 'virtual training' in Metal Gear Solid. Hopefully I'll actually finish this thing.
Counter-Map is finally back up - http://countermap2.com - and the forums are bustling. Having an audience really provides motivation to finish something, and having feedback is very helpful.
One of the reasons why I haven't finished a number of the levels I worked on was the lack of an audience - there was no fanbase, or compelling reason to finish it (like being paid to do so) and so... Nothing got done after the first burst of productivity.
I love level design - I eat, sleep and breathe the stuff - but when real life and real bills intrude, something has to come first and real life has won out so far.
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Level design
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