Pre-ordering can be a bad thing because it allows big studios to release low-quality games, but at the same time it can be a good thing because it does help indies and small studios to pay for the development of their games.
Its funny but people who wait are the real winners. Wait until after the game is out and hits a sale. You get the game at a cheaper price AND you get the bug fixes that came out since then. The only thing it cost you, was waiting to play it a bit, and you get a better product for less. How is that not winning?
But, as you say, with Indie games, small studios.... its a different story. Hell, I will pay for early access if I like a game, I don't even mind that its buggy because I know I chose that AND I know I
Perhaps the controversy is related to where to set the dividing line between "indie" and "big boys". If a studio is composed of veterans of the "big boys", is it indie? Or how much annual revenue makes a studio "big boys"?
If they have access to venture capital or stock market funding, they're the big boys. The only reason for pre-ordering is to provide capital for the little guys who can't get it from somewhere else.
6.023 x 10 to the 23rd power alligator pears = Avocado's number
Pre-ordering (Score:5, Insightful)
Pre-ordering can be a bad thing because it allows big studios to release low-quality games, but at the same time it can be a good thing because it does help indies and small studios to pay for the development of their games.
There's only one game that's on my list right now: Lovers in a Dangerous Spacetime [asteroidbase.com]
Re: (Score:5, Insightful)
Its funny but people who wait are the real winners. Wait until after the game is out and hits a sale. You get the game at a cheaper price AND you get the bug fixes that came out since then. The only thing it cost you, was waiting to play it a bit, and you get a better product for less. How is that not winning?
But, as you say, with Indie games, small studios.... its a different story. Hell, I will pay for early access if I like a game, I don't even mind that its buggy because I know I chose that AND I know I
Defining indie (Score:2)
Perhaps the controversy is related to where to set the dividing line between "indie" and "big boys". If a studio is composed of veterans of the "big boys", is it indie? Or how much annual revenue makes a studio "big boys"?
Re: (Score:1)
If frat boys at your nearest university have heard of their games, it's the "big boys"
Re: (Score:2)
If they have access to venture capital or stock market funding, they're the big boys. The only reason for pre-ordering is to provide capital for the little guys who can't get it from somewhere else.