I just had a conversation about this topic with one of my co-workers: Seems
Microsoft just lets new software markets run until a clear victor is decided by
the end users, then they completely redo it and destroy the competition taking
the valuable ideas from the previous victor.
One way to go is to cross-platform develop. Most of the development I do is for
games and as such I use allegro:
If you go to the site you'll see plenty of mediocre games, but once you realize
the power and dev-friendliness behind the allegro library you'll be hooked.
One could create an OpenGL accelerated game (using AllegGL) without changing a
line of code! Realistically, you would want to change some code anyway, but
everyone interested in game development should check it out.
The only thing it's missing is a bonified network library. It has some out
there, just none that I would consider complete or complete & useful.
Can't wait to finish the game and then release it for DOS, Windows 98, ME, 2K,
XP, Linux -- possibly Mac and even BeOS! (stability issues with the last two, I
believe.)
Many, here's what some members of Allegro.cc think:
http://www.allegro.cc/forums/view_thread.php?_id=2 23344&request=1058822680&
Basically, Allegro can do a bit more graphically, has worse Mac support, can do DOS, and seems more popular in the European/Western countries.
Unix is the worst operating system; except for all others.
-- Berry Kercheval
Announce the Obvious (Score:5, Interesting)
I just had a conversation about this topic with one of my co-workers: Seems Microsoft just lets new software markets run until a clear victor is decided by the end users, then they completely redo it and destroy the competition taking the valuable ideas from the previous victor.
One way to go is to cross-platform develop. Most of the development I do is for games and as such I use allegro:
http://www.allegro.cc/ [allegro.cc]
If you go to the site you'll see plenty of mediocre games, but once you realize the power and dev-friendliness behind the allegro library you'll be hooked.
One could create an OpenGL accelerated game (using AllegGL) without changing a line of code! Realistically, you would want to change some code anyway, but everyone interested in game development should check it out.
The only thing it's missing is a bonified network library. It has some out there, just none that I would consider complete or complete & useful.
Can't wait to finish the game and then release it for DOS, Windows 98, ME, 2K, XP, Linux -- possibly Mac and even BeOS! (stability issues with the last two, I believe.)
Re:Announce the Obvious (Score:1)
Re:Announce the Obvious (Score:2)
I've heard a lot about SDL but I've only ever heard anyone mention Allegro twice (including your post).
Re:Announce the Obvious (Score:1)