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Games

Balancing Choice With Irreversible Consequences In Games 352

Posted by Soulskill
from the no-takebacks dept.
The Moving Pixels blog has an article about the delicate balance within video games between giving players meaningful choices and consequences that cannot necessarily be changed if the player doesn't like her choice afterward. Quoting: "One of my more visceral experiences in gaming came recently while playing Mass Effect 2, in which a series of events led me to believe that I'd just indirectly murdered most of my crew. When the cutscenes ended, I was rocking in my chair, eyes wide, heart pounding, and as control was given over to me once more, I did the only thing that I thought was reasonable to do: I reset the game. This, of course, only led to the revelation that the event was preordained and the inference that (by BioWare's logic) a high degree of magical charisma and blue-colored decision making meant that I could get everything back to normal. ... Charitably, I could say BioWare at least did a good job of conditioning my expectations in such a way that the game could garner this response, but the fact remains: when confronted with a consequence that I couldn't handle, my immediate player's response was to stop and get a do-over. Inevitability was only something that I could accept once it was directly shown to me."

Comment: Am I the only one...? (Score 0) 465

by zardozap (#34120672) Attached to: The Science of Battlestar Galactica
I was actually really annoyed that they had the Cylons "evolve" into humanoids. While the old show was just too damn cheesy, a modern day version of humans versus killer (looking) machines in space would be pretty cool. Instead we got Cylons getting all humanoid and emo about god, and a bunch of other crap I could care less about. And using a computer virus to make all the vipers sitting ducks and getting wiped out? Would prefer a good old space battle to shooting fish in a barrel. What ever happened to the good old "pew pew" with frikin' lasers? Also didn't like the "shakey cam" way it was shot. Probably why I gave up on it shortly into the second season, only to watch the final ep, that could be summed up with "meh". ---Yes I know that will annoy a lot of people, but really, it was terrible.
Robotics

Robot Drawn Caricatures 29

Posted by samzenpus
from the vincent-van-gort dept.
ptresset writes "From Singularity Hub: 'Artists and programmers in the UK have decided to improve upon the male and female symbols outside many toilet facilities. They’ve developed a set of robotic arms that take pictures of people entering into a bathroom and then use that image to create a unique drawing to place outside the door. It then wipes away this art to make room for the next person’s caricature.'"
Classic Games (Games)

GOG.com Not Really Gone 276

Posted by samzenpus
from the stepped-out-for-a-minute dept.
gspr writes "On Sunday, Slashdot and many others reported that DRM-free games site GOG.com was shutting down. Now the site is back, revealing that it was all a hoax. According to the site: 'Now it's time we put an end to all the speculations once and for all. It's true that we decided that we couldn't keep GOG.com the way it was so we won't. As you probably know by now, GOG.com is entering its new era with an end of the two-years beta stage and we're launching a brand new GOG.com with new, huge releases.' So it was all an advertising stunt."
Image

Terry Pratchett's Self-Made Meteorite Sword 188

Posted by samzenpus
from the x4-crit-modifier dept.
jamie writes "Fantasy author Sir Terry Pratchett says he was so excited after being knighted by the Queen that he decided to make his own sword to equip himself for his new status... the author dug up 81kg of ore and smelted it in the grounds of his house, using a makeshift kiln built from clay and hay and fueled with damp sheep manure."
XBox (Games)

Microsoft Unveils New Xbox 360 Wireless Controller 150

Posted by Soulskill
from the more-aerodynamic dept.
adeelarshad82 writes "Microsoft unveiled a new wireless Xbox 360 controller, which features a revamped D-pad that transforms from a plus to a disc. The new D-pad was developed to address complaints from users. Other new features include: A, B, X, and Y buttons that are gray instead of the standard red, green, yellow, and blue; and a matte silver color. The controller includes 2.4-GHz wireless technology with a 30-foot range."

Comment: Dear Hurt Locker producers, 5000.... (Score 2, Insightful) 861

by zardozap (#32383552) Attached to: <em>The Hurt Locker</em> Producers Sue First 5,000 File-Sharers
...is probably about the sum total who pirated the sleep inducing drama that is Hurt Locker. Avatar however was pirated beyond belief, and still sold 6.7 million copies on Blu-Ray and DVD in the first 4 days of it's release. So how does pirating affect sales again? Weak sauce.

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