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Comment: Re:Strategy guides and whiners are to blame. (Score 1) 637

by y5 (#37130630) Attached to: Coming Soon, Shorter Video Games

I'm not sure what low UID's have to do with anything. I can be just as stupid as anyone here, I promise =)

I think you're misunderstanding me. My argument isn't that games used to be shorter. It's that they weren't artificially longer like they are now, and I believe strategy guides, GameFAQs, etc. are to blame. There are very few "secrets" baked into a game anymore, and if some special item is hidden, there's little to no chance you'll find it without the aid of some guide.

Contrast this with the 8-bit Zelda games, where it was entirely possibly to find everything in a game without the aid of any guide, simply because strategy guides were not mass-produced and pushed out at game launch like they are now.

So when I see a /. article like this one, where it's possible they've realized the toll all this freely available information is having on gaming as a whole and are finally cutting the fat to deal with it, you can imagine my frustration at all the crying that games won't be so long, as if that's the only measure of a great game.

Comment: Strategy guides and whiners are to blame. (Score 1) 637

by y5 (#37129524) Attached to: Coming Soon, Shorter Video Games

Video games (RPGs in particular) were doomed exactly when strategy guides became a decent source of revenue. Instead of challenging a gamer's problem-solving skills, this forced developers to artificially lengthen games, by either requiring the player to grind for experience points, or to grind in order to raise his/her skill level. Personally, I prefer to work on my skills in a game, but each is still technically grinding.

And sure, you could say "I don't buy strategy guides", but the damage has already been done. Games have changed.

So for everyone saying "20 hours or less? Not good enough!" - Be careful what you wish for. I'm glad you have enough free time, and you are obsessive-compulsive enough to grind your way through those extra hours. I sure don't, and the idea that your whining is actually being heard by game developers is SO frustrating to me.

Comment: Re:Original Firefox goals forgotten... (Score 5, Insightful) 252

by y5 (#30034616) Attached to: Happy 5th Birthday To Firefox

I can't believe I'm making this point, but here goes...

As a web developer I actually appreciate the bloat. The average user does not have patience to look for extensions that fill in the core features that other browsers offer. Without the "bloat", those users would have likely stayed with IE, Microsoft would have no motivation to improve, and we'd likely be stuck developing for something much closer to IE6... ugh...

So for me, bloat is forgivable -- I'm just happy we're finally at a spot where web standards are taking hold. It's hard for Microsoft to embrace and extend they're losing so much ground.

Happy Birthday, Firefox =)

Comment: Re:Prediction (Score 1) 230

by y5 (#29596193) Attached to: US Relaxes Control Over ICANN

The chorus calling for the "end to US control over the Internet" will morph into the "end of ICAAN control, because they are not subject to oversight." Withe the "solution" being the same - UN oversight.

They are not looking for more freedom - they want more control.

+1 Insightful. Alas, I have no mod points now. =/

Comment: Re:Kudos for the improvements, but... (Score 5, Informative) 216

by y5 (#26045917) Attached to: Firefox 3.1 Beta 2 Adds Private Browsing

The Ctrl+Tab functionality is still there, they just removed the new interface that they had added in beta 1..

Mod parent up. I'm using the latest nightly, and you can still CTRL+TAB. It just removes the screen previews from the previous beta, which IMO were slow and annoying.

I wish the summary were more clear.

A memorandum is written not to inform the reader, but to protect the writer. -- Dean Acheson

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