This depends on your environment.
If you have mulitple sites, something like this:
B=Optional letters.(probably not needed)
N=Numbers, starting at 1. You can get a feel for the age of the machine at a site based on the #.
C=Machine type, W= workstation, L=Laptop, S=Server, etc.
Typically this would leave you with:
Odds are the 0021 machine should be replaced at some point.
For a single site, if you have the policy of machines being reimaged when being reassigned, you can use names. I am not a huge fan of names on machines.
There are many options, but really the key here is to simplify. What do you need. What do you want. What gives you the best value add. All these are factors only you would know. To answer your question. "Do the management tools in use make a difference in how workstations are named?". These tools can make a huge difference. Generally an inventory management tool will allow you to associate all this important data to the machine outside of the machine name, to the point the name becomes irrelevant. If you can sort a list based on warranty date, location, user, memory installed, CPU speed, it doesn't really matter what the name is.
Industry accepted product (albeit not widely used)
Can copy and paste form most apps very well, and import PSD's
Mostly a Vector app, but can handle raster quite well.
Corel is very similar to CS2, it even has a CS2 interface option so the transition is minimal. The biggest difference in practical application is that corel can do most of what CS2 can do, but it's faster.
What can be done in CS2, can be done better in CS2, but for the same results on many uses, Corel X3 is faster and simpler.
My wife works in a graphic design shop (*so this is secondhand info from many a tirade about how one is better or worse, i prefer CS2) that almost exlusively uses Corel over Photoshop/Illustrator, because it was cheaper. Now that they can afford all the apps, the designers chose Corel because it does the same in 1/4 the time.
Mostly they do, Business cards, Trifolds, Ad's, Corporate identities (including logo development) and various layouts of other media and print.
Not actual experience, but close enough to form an opinion