Turning de facto standards that have been implemented in actual browsers into a formal specification is how standards work best.
Coming up with a specification first and hoping someone will be able to implement it is how we wound up with Perl 6.
Though having to call up at all is annoying, I didn't have any trouble with it just a few days ago. I just told customer service I wanted the WiFi turned off and they transferred me over to the tech department and got it done in about 10 minutes after some address verification and whatnot.
If you call Comcast's customer service, they can put their new routers into bridge mode. This turns off its WiFi and other unnecessary features and makes it act like their old routers.
I go back and forth between OS X and Linux daily and a lot of OS X's window management is still sub-par. Its virtual desktop management still needs work, sloppy focus is never going to be an option, and hacks for tiling window management are about as terrible as one would expect.
It has its good points, but its double-buffered windows and nice aesthetics aren't enough to make me want to use OS X full-time while Linux environments do things better.
To be honest, I'm really disappointed with the modern lego sets. When I was a kid, I had the city sets, and for the most part they were buildings that you made from brick-shaped bricks with only a few uniquely molded parts for that set. Today there's barely any blocks. They're all cross-licensed tie-ins with movies or cartoons, and so in order to get the assembled set to look like something from The Lord of the Rings or Star Wars, 75% of the blocks are special molds.
There's almost no point in it being a lego toy, because you're just assembling a crude model of an x-wing, and the only thing you can make with the set is...an x-wing. Why not just...play with a model x-wing?
This is completely wrong. Here's the instructions to the latest X-Wing. Flip to the back and count the number of "special molds" yourself. Do you see anything in there that can't be used for anything but an X-Wing?
At least no one will attempt to adapt the process of game development into yet another phony "reality" show ever again.
Hardly anybody prints their photos at all these days since people just stick them on the interwebs, but I think the basic argument is sound. Economics of scale mean that it'll likely always be cheaper to buy widgets from some company who cranks them out in the millions than trying to buy a bunch of equipment to print them at home.
Not that. PHP's only real problems are inconsistent naming and parameter order. (Interestingly enough, a problem partially shared by python in spite of PEP 8) Unlike Python, it doesn't suffer from any serious design flaws.
Is this some kind of joke? Python's use of syntactically-significant whitespace is not in the same league as all the issues PHP has.
Carmack hasn't done much either.
At least Quake II and Quake III Arena were released to some measure of success. But there's no denying that neither John has had the same success as they did in Doom's heyday.
Although John Carmack's engine opened up a lot of possibilities, John Romero's level designs were also a big part of Doom's success. The key difference is that Romero hasn't done much since Daikatana landed with a thud.
- Wii Sports - 82.98 million
- Mario Kart Wii - 34.26 million
- Wii Sports Resort - 31.89 million
- Wii Play - 28.02 million
- New Super Mario Bros. Wii - 27.88 million
- Wii Fit - 22.67 million
- Wii Fit Plus - 20.86 million
- Super Mario Galaxy - 11.72 million
- Super Smash Bros. Brawl - 11.49 million
- Wii Party - 7.94 million
sold over the course of over 6 years (so plenty of longevity). The total is more than the PS3 by far. So if Nintendo wants to save the Wii U, it could start by delivering some new IPs to go along with its franchise titles in order to target the audience that made it so successful in the first place.