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Comment: Re:most lego's are a rip off (Score 3, Informative) 352

by tuffy (#46771729) Attached to: Kids Can Swipe a Screen But Can't Use LEGOs

To be honest, I'm really disappointed with the modern lego sets. When I was a kid, I had the city sets, and for the most part they were buildings that you made from brick-shaped bricks with only a few uniquely molded parts for that set. Today there's barely any blocks. They're all cross-licensed tie-ins with movies or cartoons, and so in order to get the assembled set to look like something from The Lord of the Rings or Star Wars, 75% of the blocks are special molds.

There's almost no point in it being a lego toy, because you're just assembling a crude model of an x-wing, and the only thing you can make with the set is...an x-wing. Why not just...play with a model x-wing?

This is completely wrong. Here's the instructions to the latest X-Wing. Flip to the back and count the number of "special molds" yourself. Do you see anything in there that can't be used for anything but an X-Wing?

Comment: Re:Like photo printers (Score 1) 400

by tuffy (#46611097) Attached to: The 3D Economy — What Happens When Everyone Prints Their Own Shoes?

Hardly anybody prints their photos at all these days since people just stick them on the interwebs, but I think the basic argument is sound. Economics of scale mean that it'll likely always be cheaper to buy widgets from some company who cranks them out in the millions than trying to buy a bunch of equipment to print them at home.

Comment: Re:Turn the question in the right direction (Score 3, Informative) 432

by tuffy (#45915831) Attached to: Why Do Projects Continue To Support Old Python Releases?

Not that. PHP's only real problems are inconsistent naming and parameter order. (Interestingly enough, a problem partially shared by python in spite of PEP 8) Unlike Python, it doesn't suffer from any serious design flaws.

Is this some kind of joke? Python's use of syntactically-significant whitespace is not in the same league as all the issues PHP has.

Comment: Re:Not saying Nintendo is doing well but... (Score 1) 277

by tuffy (#45238751) Attached to: Can Nintendo Survive Gaming's Brave New World?
The top 10 list of best selling Wii software is a mixture of new IPs and franchise titles:
  1. Wii Sports - 82.98 million
  2. Mario Kart Wii - 34.26 million
  3. Wii Sports Resort - 31.89 million
  4. Wii Play - 28.02 million
  5. New Super Mario Bros. Wii - 27.88 million
  6. Wii Fit - 22.67 million
  7. Wii Fit Plus - 20.86 million
  8. Super Mario Galaxy - 11.72 million
  9. Super Smash Bros. Brawl - 11.49 million
  10. Wii Party - 7.94 million

sold over the course of over 6 years (so plenty of longevity). The total is more than the PS3 by far. So if Nintendo wants to save the Wii U, it could start by delivering some new IPs to go along with its franchise titles in order to target the audience that made it so successful in the first place.

Comment: Re:Not saying Nintendo is doing well but... (Score 1) 277

by tuffy (#45237419) Attached to: Can Nintendo Survive Gaming's Brave New World?

Games like Wii Sports and Wii Fit are mature IPs, in that they're aimed at actual adults who might not normally play a lot of video games. The problem the Wii U is having is that Nintendo threw a lot of money at 3rd party development for games like Wonderful 101 and Bayonetta 2 which don't really push the system's unique feature (its gamepad) and don't hit that broad audience like the Wii did.

It's a bizarre shift in strategy from a company that really should've known better.

Comment: Re:Not saying Nintendo is doing well but... (Score 1) 277

by tuffy (#45237327) Attached to: Can Nintendo Survive Gaming's Brave New World?

My contention is that the market is not large enough to sustain Nintendo's hardware development costs and they will be forced to exit the market after the next handheld system flops (or possibly the system after that). People who think everything is just fine must believe Nintendo can survive on ~2 million/year sales or possibly even less. If they do survive, the systems will be limited to almost entirely Nintendo games with relatively few 3rd party titles due to the small install base.

This year to date in Japan, the 3DS has sold ~3.6 million. All other systems combined have sold ~2.4 million. That kind of market dominance guarantees there will be a 4DS, that's where the next mainline Monster Hunter and Dragon Quest entries will wind up, and those will keep the platform going for the foreseeable future based on the 3+ million games they sell per release.

Comment: Re:Not saying Nintendo is doing well but... (Score 3, Interesting) 277

by tuffy (#45235079) Attached to: Can Nintendo Survive Gaming's Brave New World?

The Wii's success was mostly a fluke caused by MS and Sony raising prices too much, and a couple of gimmicks that were worth some attention by some: motion controls, and wii fit.

That was no fluke; it was the logical extension of the same strategy that made the DS so successful after a rocky start. Nintendo built a system with a unique feature (motion control), made new IPs that leveraged that feature (Wii Sports, Wii Fit), targeted the nongamer crowd by offering a pleasant "Mii" aesthetic and offered classic Nintendo franchises for everyone else (Mario Kart). The end result was wildly successful.

By contrast, the Wii U is bombing because although it also has a unique feature (gamepad), its new IPs are mostly niche titles (Wonderful 101) instead of mainstream ones and the next iterations of Nintendo franchises are either also niche (Pikmon) or late (Wii Sports, Mario Kart).

Money is the root of all evil, and man needs roots.

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