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Comment: Re:I switched to CentOS and never looked back (Score 1) 346

by trollebolle (#45546883) Attached to: The Burning Bridges of Ubuntu

Also Oracle steals from Redhat

I was not aware that forking GPL'ed code constituted stealing. Do CentOS and Scientific Linux steal from Red Hat, too?

No, technically not stealing, but it is shady behaviour. There is a difference between taking the GPL-ed packages, repackaging them and giving them away for free to the community (CentOS/SL), and taking it and selling it as a direct competitor in the same market. AFAIK, Red Hat is perfectly happy about CentOS and SL, not so much when it comes to Oracle.

Comment: Re:I feel like Fedora 18 is a bust (Score 2) 68

by trollebolle (#42479719) Attached to: Fedora 18 Release Slips Another Week
The main reason for the delay is the new installer. As I understand it, the old one had become extremely bloated and it took a lot of work for it to work properly with a new Fedora release. This is the reason for the "no contingency plan". The contingency would be to keep the old installer, but that isn't as simple as it seems. The installer needed to be redone, and the manpower needed to make the old installer compatible with Fedora 18 just wasn't there, so they couldn't do both at the same time. They needed to choose, and they made the right choice.

Comment: Re:Will MATE make it into RHEL? (Score 3, Interesting) 56

by trollebolle (#42120587) Attached to: Fedora Adds MATE and Cinnamon Desktops to Main Repository, Releases Beta

I would guess that it is practically a given. RHEL7 is supposedly going to be forked from F18.

I would guess not. Though RHEL7 will be based on F18 or thereabouts, RHEL only includes a subset of the packages that exist in Fedora. Remember that Red Hat will be supporting the packages for 10 years. They'll choose the package subset with care. But on the other hand, I wouldn't be surprised to see MATE in EPEL7.

Graphics

Company Seeks To Boost Linux Game Development With 3D Engine Giveaway 140

Posted by Soulskill
from the for-services-rendered dept.
binstream writes "To support Linux game development, Unigine Corp. announced a competition: it will give a free license for its Unigine engine to a seasoned team willing to work on a native Linux game. The company has been Linux-friendly from the very start; it released advanced GPU benchmarks (Heaven, Tropics, Sanctuary) for Linux before and is working on the OilRush strategy game that supports Linux as well."
First Person Shooters (Games)

Killzone 3 Announced 58

Posted by Soulskill
from the more-zones-and-more-kill dept.
Sony has officially taken the wraps off of Killzone 3, providing a ton of information about the third installment in the popular FPS franchise. The game will pick up where Killzone 2 left off, the levels will be much larger than in the past, and it will contain support for 3-D mode. Eurogamer has a detailed hands-on report about the game. Quoting: "Encounters have lost much of their predictability. More open design gives the AI more options, as well as freeing the player from the necessity of hide and peek. This means that it's now a much more viable option to get up close and personal with the Higs, unleashing the multi-stage and context-sensitive CQC kills with rifle butts and the trusty knife. ... For stage three of the hands-on we're introduced to perhaps the most exciting piece of new hardware — the jetpack. Initially only coming attached to a Helghan shock trooper, this insectoid assault platform is a four-winged, one-man affair, complete with a unlimited supply of ammunition for the attached large-calibre machine gun. Fighting them from the ground puts you in a precarious situation, putting you on the backfoot as you balance the necessity of looking upwards with the dangers of the sheer ice-cliffs around you. ... From the ground the pack will propel you upwards to around 15 feet, with the glide period afterward giving you the freedom to traverse sizable gaps. There's a booster, too — squirting you forward in short bursts if you're falling just short of an edge. Controls are light and agile, with the disconcerting verticality soon becoming second nature. "

Comment: Re:The People Problem (Score 5, Insightful) 595

by trollebolle (#30634332) Attached to: How Norway Fought Staph Infections
Norway's answer to the people problem is to ban ads for medicine that are regulated in any way, like antibiotics. Medicine must be prescribed by a doctor (you can't by antibiotics in a convenience store), and the doctor don't get patients that want a certain medicine after watching a TV ad. Advertisement for medicine is considered to be too dangerous to be allowed, as the decision regarding medical treatment should be left to the doctor, not the pharmaceutical companies through aggressive marketing.

Comment: Re:I love the way (Score 2, Insightful) 245

by trollebolle (#26361281) Attached to: Russia's Mars Mission Raising Concerns

1) Because it will make much more sense to live in free space (IE on an asteroid or space colony) where you avoid the huge energy cost of going up and down a gravity well.

Humans need gravity to exist for a prolonged time. Our skeleton, internal organs, muscle etc. all depend on it. Unless you in some way emulate gravity in a satisfactory way, living in free space is impossible.

Comment: Demand proper documentation (Score 1) 165

by trollebolle (#26361141) Attached to: Green Is In At CES, But Is It Real?

The only way to make sure is to demand thorough documentation of the manufacturing process and ensure the authenticity of the documentation provided. Consumer pressure is needed to make companies deliver green products on a regular basis. They will manufacture what the buyers want. Governments are usually important customers and can lead the way on behalf of the public.

As a side note, one should also demand that the products are "fair", such as the manufacturer and subcontractors don't exploit third world countries, the workers are properly paid etc.

New crypt. See /usr/news/crypt.

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