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DDO's Turbine Partners With Notorious SuperRewards 121

Posted by Soulskill
from the fill-out-this-survey-to-become-two-percent-stronger dept.
Zarrot writes "In the next step for their Free 2 Play model, Turbine Entertainment, publisher of Dungeon and Dragons: Online, Lord of the Rings: Online, and Asheron's Call, has partnered with notorious 'lead generation company' SuperRewards. Initial testing by forum users shows that just accessing the page without clicking on any offers sends the user's email and game login in clear text to SuperRewards. Reports of new spam and fresh malware infections on test systems are already being reported on the company's forums. Is the Zynga business model the future of Internet gaming?"

+ - Build Your Own Left4Dead Map With Google Sketchup

Submitted by notthatwillsmith
notthatwillsmith (1083667) writes "Do you love Left4Dead? Ever wanted to build a zombie-filled map of your hometown, office, or grocery store? Maximum PC just posted a how-to that shows you how to convert photos of real world locations into ready-to-play L4D 1 or 2 maps. It's everything you need to know in order to kill zombies with your friends, in the comfort of your own backyard."

Comment: NAND is the culprit (Score 5, Informative) 150

by thewesterly (#27882941) Attached to: All Solid State Drives Suffer Performance Drop-off

The fundamental problem with NAND-based solid-state drives is that they use NAND flash memory--the same stuff that you find in USB flash drives, media cards, etc.

The advantages of NAND is that NAND is both ubiquitous and cheap. There are scads of vendors who already make flash-memory products, and all they need to do to make SSDs are to slap together a PCB with some NAND chips, a SATA 3Gb/s interface, a controller (usually incorporating some sort of wear-leveling algorithm) and a bit of cache.

The disadvantages of NAND include limited read/write cycles (typically ~10K for multi-level cell drives) and the fact that writing new data to a block involves copying the whole block to cache, erasing it, modifying it in cache, and rewriting it.

This isn't a problem if you're writing to blank sectors. But if you're writing, say, 4KB of data to a 512KB block that previously contained part of a larger file, you have to copy the whole 512KB block to cache, edit it to include the 4KB of data, erase the block, and rewrite it from cache. Multiply this by a large sequence of random writes, and of course you'll see some slowdown.

SSDs will always have this problem to some degree as long as they use the same NAND flash architecture as any other flash media. For SSDs to really effectively compete with magnetic media they need to start from scratch.

Of course, then we wouldn't have the SSD explosion we see today, which is made possible by the low cost and high availability of NAND flash chips.

The Internet

+ - Comcast's Net Filtering Version 2.0 Unveiled?

Submitted by notthatwillsmith
notthatwillsmith (1083667) writes "We all know that Comcast shouldn't be filtering protocols for their users, but it's only a problem for media pirates (and Lotus Notes users), who really deserve to be punished, right? Wrong. Here's a look at one possible outcome if we don't take action now to ensure that Comcast changes their filtering ways."

"Freedom is still the most radical idea of all." -- Nathaniel Branden