Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).


Comment: Re:Please let me use the same password (Score 1) 497

by thenewguy001 (#31836188) Attached to: Please Do Not Change Your Password
People don't like remembering dozens of passwords so they work around it to break the system.

Back when I with a company with this policy, everyone I know just used their same password with a different number attached to the end. The system remembers your password for the last 3 months and wouldn't let you reuse those. So what you do is just go through iterations of # when prompted to change your password. When # reached 9 then you just restarted at 0.

Some companies are on to this scheme, and won't let you use a new password that contains your previous one. So what people I knew did in this circumstance is just reverse their old password instead, so a password such as "12345678" becomes "87654321". And if it remembers your previous passwords, then just add a # to the end again.

Directed Energy Weapon Downs Mosquitos 428

Posted by samzenpus
from the two-pound-hammer-and-ten-penny-nail dept.
wisebabo writes "Nathan Myhrvol demonstrated at TED a laser, built from parts scrounged from eBay, capable of shooting down not one but 50 to 100 mosquitos a second. The system is 'so precise that it can specify the species, and even the gender, of the mosquito being targeted.' Currently, for the sake of efficiency, it leaves the males alone because only females are bloodsuckers. Best of all the system could cost as little as $50. Maybe that's too expensive for use in preventing malaria in Africa but I'd buy one in a second!" We ran a story about this last year. It looks like the company has added a bit more polish, and burning mosquito footage to their marketing.

Comment: Re:VtM:B (Score 1) 397

by thenewguy001 (#30836628) Attached to: Failed Games That Damaged Or Killed Their Companies
This is a damn shame. "Vampire - The Masquerade: Bloodlines" is one of the best RPGs ever - after the fan-made patches that fixed most of the glaring bugs. One of the main problems with VTM:B was that it was built using an old buggy, crashy version of Valve's source engine. Once development was sufficiently underway, it was not feasible to port to a newer version of the engine available from Valve. This problem was compounded by the fact that their agreement with Valve prevented them from releasing the "finished" game until after Half-Life 2 was released as Valve wanted HL2 to be the first game released on the source engine. This eventually meant that the game was released at around the same time as HL2 and was lost in the background. The bugs obviously didn't help. I would recommend anyone interested in strong story-driven RPGs to pick up a copy of VTM:B on steam. It usually goes on sale around halloween every year. Otherwise it still prices for around $20 which goes to show how strong the sales are still for this 6 year old game. The unofficial fan patches are still being developed, and should be picked up for a good play experience. You usually have the option of selecting just a bug-fix patch, or some sort of "plus" patch with additional fan-finished or added content. Unfortunately, the engine is still buggy and you may encounter memory leaks, hanging or crashing once in a while. It was quite stable for me though.

Comment: I can acutally see this store doing pretty well... (Score 1) 189

if they had a large xbox/pc gaming section stocked with games and free demo stations. They'll get the rabid gaming demographic in there, and can then sell them high-end gaming PCs and laptops as well. They can also then get in on the lucrative used games market that lets gamestop/EB laugh all the way to the bank.

Comment: Re:Liability (Score 1) 198

by thenewguy001 (#28815911) Attached to: Bars' Scanning of ID Violates BC Privacy Laws
Yes, you're right. While this isn't definitive proof, most of the people getting killed in the BC gang wars are causasian: http://www.cbc.ca/bc/features/homicide/2009.html.

Though I can't find more sources right now, I've read numerous reports on the homicides in the past few years are from feuding caucasian gangs killing each other. The asian gangs seem to get along with each other more cordially. The only exception are those in the multi-ethnic "UN" gang.

Comment: Re:Privacy indeed (Score 1) 198

by thenewguy001 (#28815295) Attached to: Bars' Scanning of ID Violates BC Privacy Laws
But how long do you need to retain this information? 48 hours? 1 week? I'd think you'd need to keep it just long enough such that if the minor got arrested or got in an accident, that investigators can verify where he got intoxicated. Keeping this information for this period is reasonable use to cover your liabilities. Any retention of this data longer than this time period should be a breach of privacy laws. These clubs seem to be retaining this private information indefinitely.

Comment: Re:Liability (Score 5, Informative) 198

by thenewguy001 (#28812785) Attached to: Bars' Scanning of ID Violates BC Privacy Laws
I can't speak for other jurisdictions, but this barwatch program in BC was enacted in response to a rash of nightclub shootings in recent years in which gang members got into fights with other patrons or were killed in targeted hits in which innocent bystanders were wounded or killed. The ID scan is to identify persons known to police in a database and refuse them services or entrance to the premises. The ID scan itself is already of shaky legal status, but the most troubling issue here is that the ID information from the scan (name, address, etc) is retained by the club in a private database.

Comment: Meh... (Score 2, Interesting) 457

by thenewguy001 (#28786919) Attached to: MIT Electric Car May Outperform Rival Gas Models
It's not affordable. You can't compare performance statistics with production cars from traditional manufacturers with intended retail prices of around $50,000 when your car costs $200,000, excluding labor.
  • Gogoana placed the cost of the project, excluding labor, at around $200,000, but much of the materials were donated and the Electric Vehicle Team isn't paid. The batteries alone hold a price tag of about $80,000, but Gogoana said that as more batteries and cars are produced, cost should be driven down.

"Mach was the greatest intellectual fraud in the last ten years." "What about X?" "I said `intellectual'." ;login, 9/1990